Sabine Dorfner

Freiberuflich, UI/UX Design, Sabine Dorfner
Oberaudorf, Germany

Skills

Flash
Actionscript
Illustrator
Photoshop
User Interface
Unity 3D
UX
UX/UI Design
UI Design
HoloLens
Augmented reality
Game
Mobile games

Timeline

Professional experience for Sabine Dorfner

  • Current 10 years and 9 months, since Jan 2016

    UI/UX Design

    Sabine Dorfner

    Some projects so far * PC Game - Dreadnought UI/UX + AS3 (Yager Development GmbH) * Mobile Gaming - UX (Chimera Entertainment GmbH) * HoloLens - Research Project UI/UX + Unity3D (Studio Fizbin GmbH) * Web Apps - various Projects UI/UX (CyanCor GmbH) * Websites - UI/UX (various clients)

  • 2 years and 11 months, Feb 2013 - Dec 2015

    UI Design

    ivoke GmbH

    UX / UI

  • 1 year, Jan 2012 - Dec 2012

    Flash UI Designer

    Crytek

    I designed the look, feel and flow of a UI. I create Flash assets and used AS to implement them into the game. I worked closely with Gamedesign and Code to achieve a nice and handy Userexperience.

  • 2 years and 6 months, Jul 2009 - Dec 2011

    Flash UI Designer

    Crytek

  • 1 year and 1 month, Aug 2008 - Aug 2009

    3D Artist

    Crytek

  • 6 months, Feb 2008 - Jul 2008

    3D Artist

    RTT

    I was part of the Car Configurator Team. - optimizing 3D Meshes for rendering - creating 3D Props - creating lightsetups in Maya - tiling Textures in Photoshop

Educational background for Sabine Dorfner

  • Technik

    Fachoberschule Rosenheim

  • Interactive Entertainment

    qantm Munich

Languages

  • English

    C1 (Fluent)

  • German

    C2 (Expert / native speaker)

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