
Sabine Dorfner
Skills
Timeline
Professional experience for Sabine Dorfner
- Current 10 years and 9 months, since Jan 2016
UI/UX Design
Sabine Dorfner
Some projects so far * PC Game - Dreadnought UI/UX + AS3 (Yager Development GmbH) * Mobile Gaming - UX (Chimera Entertainment GmbH) * HoloLens - Research Project UI/UX + Unity3D (Studio Fizbin GmbH) * Web Apps - various Projects UI/UX (CyanCor GmbH) * Websites - UI/UX (various clients)
UX / UI
- 1 year, Jan 2012 - Dec 2012
Flash UI Designer
Crytek
I designed the look, feel and flow of a UI. I create Flash assets and used AS to implement them into the game. I worked closely with Gamedesign and Code to achieve a nice and handy Userexperience.
- 2 years and 6 months, Jul 2009 - Dec 2011
Flash UI Designer
Crytek
- 1 year and 1 month, Aug 2008 - Aug 2009
3D Artist
Crytek
- 6 months, Feb 2008 - Jul 2008
3D Artist
RTT
I was part of the Car Configurator Team. - optimizing 3D Meshes for rendering - creating 3D Props - creating lightsetups in Maya - tiling Textures in Photoshop
Educational background for Sabine Dorfner
Technik
Fachoberschule Rosenheim
Interactive Entertainment
qantm Munich
Languages
English
C1 (Fluent)
German
C2 (Expert / native speaker)
XING members with similar profiles
XING – The jobs network
Over 1 million jobs
Find just the right job for you on XING.
Job offers just for you
Get found by employers and over 20,000 recruiters.
21 million members
Connect with new people and gather inspiration to boost your working life.
Free membership
Basic membership is free, but the opportunities are priceless.
