Sebastian Kriese

Angestellt,  Director, Head of WW Games Business Development - App Store, Apple
Cupertino, United States of America

Werdegang

Berufserfahrung von Sebastian Kriese

  • Current 1 year and 10 months, since Sep 2024

     Director, Head of WW Games Business Development - App Store

    Apple
  • 2 years and 4 months, Jun 2022 - Sep 2024

     Head of Business Development

    Apple
  • 2 years and 1 month, Jun 2020 - Jun 2022

     Head of App Store (GSA)

    Apple
  • 2 years and 1 month, Jun 2018 - Jun 2020

    Vice President, Strategic Partnerships, FoxNext Games

    The Walt Disney Company

  • 11 months, Jul 2017 - May 2018

    Director, Business Development, FoxNext Games

    The Walt Disney Company

  • 5 years and 2 months, Jun 2012 - Jul 2017

    Head of Partnerships & Corporate Strategy

    Wooga GmbH

    Building relationships with other gaming companies, advisors and other relevant corporate development partners. Screening the gaming market for potential acq-hires, partners and investment opportunities and keeping Wooga up-to-date regarding key players, developments and trends. Wooga representative at gaming conferences around the world.

  • 11 months, Aug 2011 - Jun 2012

    Business Development & Product Strategy

    GameDuell GmbH

    - Headed GameDuell’s first social platform off Facebook - Developed and executed new product strategies - Modelled business cases for all social platforms - Translated business goals into executable tactics for development teams - Implemented a new development approach for developing Facebook games and restructured existing teams - Produced a sequel of GameDuell’s most successful title “Bubble Speed” and doubled the revenue of the game in under 4 months

  • 1 year and 8 months, Jan 2010 - Aug 2011

    Manager Strategic Partnerships

    VZnet Netzwerke Ltd. (Verlagsgruppe Georg von Holtzbrinck)

    Successfully developed VZnet to become the biggest gaming network in Germany (with more than 5.5M monthly active gamers). Account manager for international social gaming companies (Playdom, Wooga, Happy Elements, Digital Chocolate etc.). Responsible for the commercial launch of the OpenSocial platform. Designed and established a new payment and controlling lifecycle for game revenues.

  • 2 years and 5 months, Aug 2007 - Dec 2009

    Key Account Manager - IBM Deutschland GmbH

    IBM Deutschland GmbH

    Sales representative to build new incremental software business for dedicated key accounts (Germany). Developing strong relationships with decision makers to increase revenues and to generate new cross-selling opportunities. Responsible for managing and supporting all account related needs.

  • 3 years, Sep 2004 - Aug 2007

    RFID and Mobile Software Development - Internships & Thesis

    IBM Deutschland GmbH

    Thesis: "Considerations for Making SOA Compliant Business Process Components Off-line Available" Software development for mobile devices. Development of a speech recognition solution for employees of a care home. Research for RFID related software development and extensive RFID handheld testing.

Ausbildung von Sebastian Kriese

  • 3 years, Sep 2004 - Aug 2007

    Business Information Systems

    Berlin School of Economics / Faculty of Company-Linked Programmes

Sprachen

  • German

    C2 (Verhandlungssicher / Muttersprachlich)

  • English

    C1 (Fließend)

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