
Toren Lehrmann
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Toren Lehrmann
- Current 17 years and 3 months, since Mar 2009
Environment Artist
BioWare
Environment Artist on Star Wars: The Old Republic
- 2 years and 1 month, Oct 2006 - Oct 2008
3D Graphic Artist
Bigpoint GmbH
3D Art creation for Java, Shockwave, and Flash based Internet Browser Games.
- 3 months, Apr 2006 - Jun 2006
3D Artist
HBMG ArtSpark
“Empires of Mars” Project won 1st prize in the 2006 HBMG ArtSpark Video Game Competition. Modeled and textured player vehicle and collaborated with programmers to integrate in Unreal engine. Responsible for assigning tasks to other artists and managing assets. Team organization through weekly meetings and forum discussions.
- 4 months, Jun 2005 - Sep 2005
3D Artist
NGTV
Modeled and animated characters and other assets for transition and split screen shots. Used Maya Dynamics for simulation based content; Researched alternative rendering methods. Worked with Motion Graphics artists and the rendering pipeline.
- 11 months, Sep 2004 - Jul 2005
3D Artist
UAT - COR Project
Character Animations, all weapon animations. Used Karma Authoring Tool and the Unreal Engine 2 to create rag doll animation sets for in-game characters. Worked with 16 other team members in meetings and online forum.
Ausbildung von Toren Lehrmann
- 2 years and 11 months, Jul 2002 - May 2005
Multimedia
University of Advancing Technology
Sprachen
English
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