Yevgen Borumenskyy

Angestellt, Senior Software Engineer, Big Data in Manufacturing GmbH
Abschluss: Master's degree with honours, Donetsk National University
Nuremberg, Deutschland

Fähigkeiten und Kenntnisse

C++
Agile
Go (programming language)
Scrum
DevOps
OOP
Microservices
Docker
Kubernetes
Git
Agile coaching
C
GitLab
KANBAN
Xcode
Windows
Linux
Kafka
Python
Scrum Master
Audio Codecs
Multithreading
VST
AAX
Digital Audio
CMake
Cross-Platform
Digital Audio Workstations
Bash
Android
MacOS
Shell Scripting
iOS
JIRA
XML
Java
Product Owner
Boost
Jenkins
Embedded Linux
Game Development
Debian
Software Development
User Interface
Test Driven Development
JavaScript
OpenGL
SWIFT
STL
Win32
PS3
Game Programming
DirectX
GCC
GUI Development
Direct3D
Virtual Reality
Clang
Extreme Programming
Visual Studio
ARM
Continuous Integration
MPEG-H
Raspberry Pi
Spatial Audio
Immersive Audio
CLion
Subversion
Jetbrains GoLand
D-Bus
Pulumi
Infrastructure as Code
EVS
Doxygen
Conan

Werdegang

Berufserfahrung von Yevgen Borumenskyy

  • Bis heute 1 Jahr und 1 Monat, seit Juli 2024

    Senior Software Engineer

    Big Data in Manufacturing GmbH

    • Big data visualization software and AI-powered quality control in manufacturing processes (Go, development for Linux, remote) • Providing scalable microservices architecture, deployed in Docker/Kubernetes cluster, which uses Apache Kafka for communication between components • Working in a Scrum team

  • 1 Jahr und 9 Monate, Nov. 2022 - Juli 2024

    Senior Software Engineer / Agile Coach

    Astradi GmbH

    • Linux-based embedded software development for airborne connectivity systems • IT consulting services for Safran Passenger Innovations (aerospace industry, remote) • Facilitating and improving Agile processes in the organization

  • 8 Jahre, Nov. 2014 - Okt. 2022

    Software Engineer

    Fraunhofer IIS

    • MPEG-H Audio authoring plug-ins (AAX/VST) and tools for delivering immersive audio to broadcast devices (development, UI implementation, maintaining CI/CD) • Spatial audio powered production plug-ins (AAX/VST) for VR (development) • Practicing Scrum and Kanban, Scrum Master role in a team • Superior audio quality conferencing engine and client applications (development, Android) • EVS codec trade show demos (development, Android) • MPEG-H Audio immersive player with head-tracking features (iOS)

  • 2 Jahre und 3 Monate, Aug. 2012 - Okt. 2014

    Software Developer

    SoftMaker Software GmbH

    • Development of cross-platform office suite, an alternative to Microsoft Office (Windows, Android)

  • 2 Jahre und 1 Monat, Juli 2010 - Juli 2012

    Middle C++ Developer

    GlobalLogic

    • Research and development for Avid Technology

  • 2 Jahre und 1 Monat, Juli 2010 - Juli 2012

    Middle C++ Developer

    Avid Technology GmbH

    • AAX plug-in SDK (development on Mac and Windows) • DAW Audio plug-ins (development on Mac and Windows, porting from RTAS to AAX) • Involved in development of Avid Pro Tools (professional DAW for Mac/PC) • Working in a Scrum team

  • 1 Jahr und 9 Monate, Nov. 2008 - Juli 2010

    Junior Game Developer

    Boolat Games

    • Video games development for Sony PlayStation 3 and Windows (UI, audio engine)

Ausbildung von Yevgen Borumenskyy

  • 4 Jahre und 10 Monate, Sep. 2003 - Juni 2008

    Applied Mathematics

    Donetsk National University

Sprachen

  • Russisch

    Muttersprache

  • Englisch

    Fließend

  • Ukrainian

    Muttersprache

  • Deutsch

    Gut

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