Andres Bonomi

Fähigkeiten und Kenntnisse

Graphics Layout
3D Studio Max
After Effects
Modelado 3D
Unreal Engine
Corel Draw
PBR
Diseño de imagen
Photoshop
Realidad Aumentada
Diseño técnico
Realidad Virtual
Rendering
Renderizado 3D
Twinmotion
Unity

Werdegang

Berufserfahrung von Andres Bonomi

  • Bis heute 10 Jahre und 7 Monate, seit Jan. 2016

    Freelancer 3D Artist

    BONOMI STUDIO

    Deliver end-to-end real-time 3D solutions for clients across architecture, immersive XR, visualization, simulation, cultural heritage, and interactive experiences using Unreal Engine and Unity. Developed complete XR applications from concept to final deployment. Designed and integrated optimized 3D assets and environments. Built interactive systems using Unity and Unreal Engine. Created VR, AR and MR experiences for Meta Quest and PICO platforms. Produced architectural visualization, projectio

  • 2 Jahre und 3 Monate, Mai 2022 - Juli 2024

    3D Product Designer

    IDO PRO

    Designed large-scale illuminated structures and decorative installations for international public spaces, shopping centers, and seasonal events. Developed concepts, 3D models, production-ready designs, and technical documentation for aluminum structures integrated with LED lighting systems, decorative components, and modular assemblies. Designed multiple products that progressed from concept to commercial production, including a large commemorative illuminated crown created following the passing of Quee

  • 10 Monate, Juni 2021 - März 2022

    3D Visualization & Exhibition Designer

    Adorno Spa

    Created high-quality 3D visualizations, exhibition stand concepts, and presentation materials for trade fairs and commercial events. Produced 3D models, realistic renderings, layout proposals, and visual presentations to support client pitches, design reviews, and production planning. Collaborated with designers and production teams to transform commercial requirements into functional exhibition spaces that balanced aesthetics, visitor experience, and manufacturability.

  • 8 Monate, Mai 2019 - Dez. 2019

    Head of AR Innovation & Development

    UNIDIGITAL

    Led the ideation and development of Augmented Reality solutions, managing multidisciplinary teams and collaborating with clients to transform concepts into interactive experiences. Key projects included the development of AR applications for the iconic Palacio Barolo, as well as a location-based mobile application that combined geolocation with Augmented Reality, allowing users to discover monuments and historical landmarks through an interactive map inspired by location-based exploration experiences. The

  • 2 Jahre und 10 Monate, Jan. 2017 - Okt. 2019

    Co-Founder & Technical Director – Juegos Mentales VR

    Juegos Mentales VR

    Co-founded and led the launch of Argentina's first free-roam Virtual Reality Escape Room, managing the project from concept to commercial operation. Worked closely with the company's founder to define the business concept, brand identity, customer experience, facility design, network infrastructure, hardware deployment, and day-to-day operational strategy. Coordinated the technical implementation and integration of a multiplayer VR escape room experience, enabling up to six players to interact simultane

  • 2 Jahre und 3 Monate, Nov. 2016 - Jan. 2019

    Creative Engineer | Interactive Experience Designer

    Juegos Mentales

    Joined Juegos Mentales initially on a project basis after presenting an early VR escape-room prototype developed in 2016 using a smartphone, Bluetooth controller, and cardboard headset. Co-created and delivered a hybrid escape-room concept combining a physical room with a virtual reconstruction of the same environment set 40 years in the past. Players had to connect clues from both realities to solve a murder case and escape. Following the successful launch of the experience in Palermo, Buenos Aires, I

  • 1 Jahr und 6 Monate, Jan. 2015 - Juni 2016

    Global Retail & Exhibition Designer

    TrueStar Group SpA

    Managed the global visual design of airport luggage-wrapping points of sale, developing retail concepts, catalogs, brochures, operational manuals, signage, and brand materials for international locations. Worked directly with the company owner to translate the concept of “wrapping as an art form” into a new modular exhibition and retail experience. Selected to travel to Shenzhen, China, to oversee the development of three modular stands featuring large-format lenticular panels measuring 2.4 × 1.5 meters

  • 11 Monate, Feb. 2014 - Dez. 2014

    Co-Founder | Projection Mapping & Interactive Media

    Intangible Media Art

    Co-founded Intangible, a multidisciplinary collective specializing in projection mapping and immersive audiovisual experiences. Created one of the first large-scale projection mapping shows presented in Puerto Madryn, projected onto the city's Museum of Modern Art. The project's success led to a commission from the Municipality of Puerto Madryn to produce the official anniversary projection mapping, telling the city's history through large-scale audiovisual storytelling. Responsible for creative devel

  • 1 Jahr und 1 Monat, Mai 2013 - Mai 2014

    Instructor 3D Studio Max

    Universidad Tecnologica Nacional Facultad Regional Chubut

    Instructor of Autodesk 3ds Max at the Information Technology Training Center of the National Technological University (UTN FRCh). Delivered professional training covering 3D modeling, texturing, materials, lighting, animation, rendering, and production workflows. Designed course content, practical exercises, and project-based learning to prepare students for real-world applications in visualization and digital content creation.

  • 1 Jahr und 4 Monate, Okt. 2010 - Jan. 2012

    3D Artist & Motion Graphics Designer

    Black-Out

    Produced 2D and 3D visual content for LED screens, corporate events, product launches, fashion shows, and large-scale live productions. Created motion graphics, 3D animations, event visuals, and real-time presentations for commercial clients, collaborating with multidisciplinary creative teams throughout production. Contributed to projects including international brand events, automotive product launches, and fashion productions, supporting content creation from concept development through final deliver

  • 2 Jahre und 10 Monate, Aug. 2007 - Mai 2010

    Graphic Designer & Prepress Specialist

    Copymania

    Worked in a multidisciplinary role combining graphic design, editorial layout, digital printing, prepress production, and customer support within a commercial printing company. Designed and prepared print-ready artwork for brochures, magazines, books, folders, business cards, apparel, promotional materials, and commercial publications. Managed prepress workflows including imposition, color correction, photo retouching, restoration, die-cut preparation, and print production. Operated professional digital

  • 1 Jahr und 7 Monate, Feb. 2006 - Aug. 2007

    3D Designer & POP Display Designer

    Magus Promociones

    Designed point-of-purchase (POP) displays, exhibition stands, promotional products, and retail solutions for commercial and industrial clients. Developed 3D models, production-ready designs, textures, technical drawings, assembly layouts, and manufacturing documentation for physical marketing materials and retail displays. Contributed to projects for brands including Panasonic and Motorola, creating concepts for display units, retail furniture, promotional structures, and branded exhibition elements.

Ausbildung von Andres Bonomi

  • 4 Monate, Sep. 2016 - Dez. 2016

    Brother Inventising

    Brother Escuela de Creativos

  • 4 Jahre und 9 Monate, Jan. 2002 - Sep. 2006

    Bachelor's Degree

    Universidad Abierta Interamericana

  • 1998 - 2004

    High School Diploma

    E.N.E.T. Nº 9 Ingeniero Luis A. Huergo

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