
Ali Asgarizadeh
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Ali Asgarizadeh
- Created optimized real-time VFX for Rainbow Six Siege using internal tools and shaders - Collaborated with designers and programmers on UI integration and game features - Contributed to debugging and asset optimization for both UI and VFX pipelines
- 5 Monate, Okt. 2024 - Feb. 2025
Technical Arts Instructor
Darmstadt University of Applied Sciences - Hochschule Darmstadt
- 1 Jahr und 10 Monate, Nov. 2020 - Aug. 2022
3D Artist – VR Development
3spin
Realistic environment and prop modeling, texturing and game engine implementation for VR experiences
- 10 Monate, Okt. 2021 - Juli 2022
Programming and 3D Tutor
Darmstadt University of Applied Sciences - Hochschule Darmstadt
- 1 Jahr, Apr. 2021 - März 2022
Technical Lead
Darmstadt University of Applied Sciences - Hochschule Darmstadt
- Work together with the design and management teams to develop an AR application for the new students - Design, develop and implement modules and flows for development of the AR app - Retopology, optimization and stylized texturing of vegetation models
- 5 Monate, Nov. 2020 - März 2021
Programming Tutor
Darmstadt University of Applied Sciences - Hochschule Darmstadt
Q&A, troubleshooting, and project based tutorials for the students in the following topics: - Modeling for games - Texturing - Creating games inside Unity - Object Oriented Programming - Visual C# - Processing
- 7 Monate, Feb. 2020 - Aug. 2020
Freelance 3D Artist
TimeLeapVR
- Stylized character texturing - Stylized character hairdo - Procedural creature animation
- 5 Jahre und 4 Monate, Dez. 2012 - März 2018
Freelance 3D Artist
Freelance 3d Artist
- 7 Monate, Aug. 2017 - Feb. 2018
Vehicle Artist
NOA Games
Mobile racing game: Modelled semi-realistic cars, textured and rigged them for using inside Unity
- 1 Jahr und 1 Monat, Juni 2016 - Juni 2017
Senior Environment Artist
Eshragh Studio
- Organization and optimization of large interior and exterior environments - Environment Texturing and Shading - Lighting and Rendering Setup for Different Scenarios
- 1 Jahr und 1 Monat, Juni 2015 - Juni 2016
Senior Architectural Visualization Artist
Percise Consulting Engineers
- Architectural modeling, texturing, and rendering - Composite and Post-Production
- 1 Jahr und 5 Monate, Jan. 2014 - Mai 2015
Rendering Supervisor
ANR Studio
- Quality control of character and environment models - Setup performance optimized high quality shaders for environments and characters - Develop tools to automate and improve production pipeline - Create rendering and lighting presets for different environments and scenarios - Lead and support the rendering team - Debug performance and rendering issues - Control visual consistency and quality of the renders and work together with the art director and compositors to achieve the highest quality of results
- 7 Monate, Mai 2013 - Nov. 2013
Architectural Visualization Artist
Percise Consulting Engineers
- Architectural modeling, texturing, and rendering - Composite and Post-Production
- 4 Jahre und 4 Monate, Nov. 2008 - Feb. 2013
3D Generalist
Pendareh Animation Studio
- Environment Modeling, texturing, and rendering - Composite and VFX - Tool development
- 3 Monate, Juli 2007 - Sep. 2007
Render Artist
Afarinesh Studio
- Lighting and rendering
- 3 Monate, Juli 2006 - Sep. 2006
Render Artist
Afarinesh Studio
- Lighting and rendering
Ausbildung von Ali Asgarizadeh
- 3 Jahre, Okt. 2019 - Sep. 2022
Bachelor of Arts - BA
Darmstadt University of Applied Sciences
Design and Development of Virtual and Augmented Reality Games and Applications
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