Anna Lecue

Angestellt, Game Designer/Game Systems Designer Empire/E4K, Goodgame Studios
Hamburg, Germany

Fähigkeiten und Kenntnisse

Gamedesign (Schwerpunkt Content- und Featuredesign
Browser- sowie Mobilegame Erfahrungen
Narrativ-Design/Story-Design
Questdesign
System Design/Balancing

Werdegang

Berufserfahrung von Anna Lecue

  • Current 9 years and 6 months, since Dec 2016

    Game Designer Empire/E4K

    Goodgame Studios

    Joining back the Empire Familiy after Legends of Honor was canceled.

  • Current 9 years and 6 months, since Dec 2016

    Game Designer/Game Systems Designer Empire/E4K

    Goodgame Studios

    Game Design: • Creation of concepts and features • Overhauling and improving of existing mechanics and features • UX/UI Design, Layout and User Flow Creation • Narrative Design, Story- and Character Design Systems Design: • Working on concepts and existing game elements • Balancing of Live-Events • Systems Design based on analyses and KPIs • Adjustment of existing features based on community feedback • Close cooperation with monetization, analyses and community experts

  • 4 months, Sep 2016 - Dec 2016

    Game Designer Legends of Honor and Prototyping

    Goodgame Studios

    Making Concepts for the Mobile Version of "Legends of Honor" Also worked on Prototypes for new Game Ideas.

  • 5 months, May 2016 - Sep 2016

    First Game Designer E4K

    Goodgame Studios

    First: • Feature-,Sprint- and Resource-Planning • “Go to Person” for E4K related Game Design questions • Communication with external departments and stakeholders • Task Organization in the Design Team and providing Design Feedback and Reviews

  • 1 year and 6 months, Dec 2014 - May 2016

    Game-Designer E4K

    Goodgame Studios

    Gamedesign E4K (Empire Four Kingdoms/Mobile)

  • 9 months, Apr 2014 - Dec 2014

    Game Designer Bigfarm

    Goodgame Studios

    Gamedesign - Bigfarm

  • 3 months, Aug 2013 - Oct 2013

    Gamedesign Praktikantin

    Unikat Media

Ausbildung von Anna Lecue

  • 2 years and 11 months, Sep 2011 - Jul 2014

    Gamedesign, Spezialisierung Narrativ/Story Design

    Design-Schule Schwerin

Sprachen

  • German

    C2 (Verhandlungssicher / Muttersprachlich)

  • English

    C1 (Fließend)

  • Russian

    A1-A2 (Grundkenntnisse)

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