
Dilara Tok Yücel
Skills
Timeline
Professional experience for Dilara Tok Yücel
- 1 year, Jan 2023 - Dec 2023
Technical Game Artist
Sunday GmbH
Worked from ideation to modeling, rigging, animation, weight painting, texture creation, and 2D art. Integrated assets into the engine, set up lighting, post-processing, effects, VFX, and particle effects. Contributed to designing marketing visuals, including videos, GIFs, icons, and feature graphics.
- 6 months, Aug 2022 - Jan 2023
Lead Artist
Kobgames
Managed a team of 6, including 2D and 3D artists, assigning tasks based on skills and providing technical support. Ensured project requirements were met, overseeing all stages of development and implementing revisions for quality improvement. Facilitated team communication through regular meetings, reported project progress, and actively contributed to various aspects of game development, from concept to marketing and release.
- 1 year and 3 months, Jun 2021 - Aug 2022
3D Game Artist
F13 Entertainment
I worked from the ideation phase to modeling, rigging, animation, weight painting, texture creation, and 2D art. Integrated assets into the engine, set up lighting, post-processing, effects, VFX, and particle effects. Contributed to the design of marketing visual elements such as marketing videos, GIFs, icons, and feature graphics.
Languages
English
C1 (Fluent)
Turkish
C2 (Expert / native speaker)
German
A1-A2 (Basic)
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