
Dr. Franziska Spring
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Franziska Spring
- Bis heute 12 Jahre und 4 Monate, seit Feb. 2013
Founder and CEO
Pixxadoo LLC
Pixxadoo focuses on consulting and development of online/mobile games beyond entertainment and social apps. Our first product 'Playzone' will be released for iOS this spring.
- Bis heute 15 Jahre und 9 Monate, seit Sep. 2009
Fiction Writer
Independent
Published 2 flash fiction and 1 short story in national and international magazines
- 1 Jahr, Jan. 2014 - Dez. 2014
Senior Researcher
University of Applied Sciences and Arts Northwestern Switzerland FHNW
Researching and Developing a game system that supports collaboration in creative environments.
- 1 Jahr und 4 Monate, Aug. 2011 - Nov. 2012
iPhone App Designer
Independent
Project lead, idea, concept, and interface design: Playzone – Social platform for the coordination of play dates with children. Hortus – Transformation of existing learning version into entertainment game.
- 1 Jahr und 5 Monate, Jan. 2010 - Mai 2011
Post Doc
Learning Sciences Research Institute, University of Illinois at Chicago, USA
• Project lead, idea, concept, design, and supervision of the implementation of “Hortus 2” ( www.project-hortus.net ). • Organization, execution, and data analysis of user online experiments • Development of algorithm to assess learning progress • One conference paper written
- 1 Jahr und 8 Monate, Mai 2009 - Dez. 2010
Research Associate
Educational Engineering Lab, UZH, Switzerland
• Supervision of PhD student • Coaching of Master thesis students • Preparing concepts of how to teach games in classroom environments for a teacher-education class
- 4 Jahre und 2 Monate, Apr. 2005 - Mai 2009
Research Assistant and PhD Student
Educational Engineering Lab, UZH Zurich, Switzerland
Full responsibility of the PhD project: Design, implementation and supervision of the development for the strategy simulation game “Hortus”. Leading a 3-4 people team (graphic designer, programmers) during the development process. Organization, execution and data analysis of user experiments (lab tests and online experiments). Data mining/evaluation of collected data.
- 2 Jahre, Okt. 2006 - Sep. 2008
Visiting Scholar and Research Affiliate
GLS Research Group, University of Wisconsin-Madison
Conceptualization of the game Hortus and user studies (lab tests); Further education in advanced research of game studies and virtual worlds, theories of educational games; User study with World of Warcraft.
Ausbildung von Franziska Spring
- 2 Jahre, Okt. 2006 - Sep. 2008
Games for Learning
University of Wisconsin Madison, United States
game mechanics and learning, research in virtual worlds, learning in commercial games, development of game prototype (simulation strategy online game)
- 4 Jahre und 2 Monate, Apr. 2005 - Mai 2009
Computer Science and Educational Technology
University of Zurich (UZH), Zurich, Switzerland
Games for Learning
- 6 Jahre und 6 Monate, Okt. 1998 - März 2005
Wirtschaftsinformatik
University of Zurich (UZH), Zurich, Switzerland
Multimedia, Human Computer Interaction, and Collaborative Technologies
Sprachen
Englisch
Fließend
Deutsch
Muttersprache
Französisch
Gut
Spanisch
Gut
Italienisch
Grundlagen
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