
Iegor Danylchenko
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Iegor Danylchenko
- Bis heute 6 Jahre und 4 Monate, seit Feb. 2019
Senior Software Engineer
multinational medical equipment and healthcare corporation
Project in medical sector. Inter-device communication platform that will drive embedded devices within broad spectrum of medical solutions including latest innovative fluid management system. Responsibilities: Design and architect system components and higher system layers. Producing artifacts from design/implementation activities in forms of UML diagram sets, documentation. Elicitation and clarification of customer requirements. ...
- Maintaining support of latest operating systems. - Migrating entire codebase between versions of Visual Studio IDE. - Complete installation, configuration, support of development environment based on Gentoo Linux, used for SDLC of the customer's product, capable and using virtualization for development, testing, issue resolving purposes. - Support, design and implementation of plug-ins for latest CAD/CAE/CAM and artist tools and IDE, office tools like - Visual Studio - Ms Office ...
Responsibilities: Maintaining support of latest operating systems. Design and implementation of plug-ins for latest and greatest CAD, modeling and development tools and much more. Migration of entire server codebase to x64 bit platform (amd64), testing and support. Technologies: C; C++; C#; HTML; Win32 API; COM, DCOM; ATL; MFC; DirectX 9; WTL; Windows XP/7 (win32/x64), Microsoft Visual Studio 2005/2008/2010.
- 2 Jahre und 7 Monate, Sep. 2007 - März 2010
Software Engineer
High Tower Studios
Responsibilities: Designed and implemented: parts of input system, GUI, sound system. Computer game GUI from concepts to usable system. Resource management sub-system design and implementation. Input sub-system design and implementation. Sound sub-system design and implementation. Technologies: C, C++, C#, Win32API, MFC, DirectX 9 {3D, Input, Sound}, OpenAL, Windows XP/Vista/7, Microsoft VS 2005/2008.
- 1 Jahr und 7 Monate, Feb. 2006 - Aug. 2007
Software Engineer
N-Game Studios
Responsibilities: Design and implementation of visual effects. Mesh and map editors modifications. Camera sub-system modifications. Technologies: C, C++, HLSL, Win32API, MFC, DirectX 9 {3D, Input, Sound}, Windows XP, Microsoft Visual Studio 2003/2005.
Ausbildung von Iegor Danylchenko
- 10 Monate, Sep. 2005 - Juni 2006
Economic Cybernetics
Dnipropetrovs’k University of Economics and Law
Cybernetics Economic cybernetics Econometrics Optimization (mathematics) Discrete mathematics Computer science
- 3 Jahre und 10 Monate, Sep. 2001 - Juni 2005
Economic cybernetics
Dnipropetrovs’k University of Economics and Law
Cybernetics Economic cybernetics Econometrics Optimization (mathematics) Discrete mathematics Computer science
Sprachen
Englisch
Fließend
Russisch
Muttersprache
Ukrainian
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