Marcel Gonzales

Angestellt, Senior Environment Artist, Sony Computer Entertainment Europe

Manchester, Vereinigtes Königreich

Fähigkeiten und Kenntnisse

Photoshop
3D Studio Max
Unreal Engine 4
Cry Engine 3
Unity 5
UDK
Substance Designer
Substance Painter
Mudbox
ZBrush
Houdini
NDo
Speedtree
SVN
Hansoft
PBR Texturing
Hardsurface Modelling
Seamless Texture Workflow
Unique Texture Workflow
Layered Materials Workflow
Low Poly Modelling
Modularity
Procedural Modeling
Foliage Modelling
Technical Art
Create and follow Artstyle
Create style guides
Highpoly to Lowpoly
Believable Environments
Sense for composition
color and light
Shader Development
Blueprint Scripting
HTML & CSS
Max Script
Maya

Werdegang

Berufserfahrung von Marcel Gonzales

  • Bis heute 7 Jahre und 3 Monate, seit Mai 2017

    Senior Environment Artist

    Sony Computer Entertainment Europe

  • 1 Jahr und 6 Monate, Nov. 2015 - Apr. 2017

    Environment Aritst

    Splash Damage Ltd.

    Working on Gears of War 4 MP

  • 4 Jahre und 9 Monate, Nov. 2010 - Juli 2015

    Lead Artist

    Promotion Software GmbH
  • 3 Monate, Aug. 2010 - Okt. 2010

    Lead Leveldesigner

    Promotion Software GmbH

    - Plan, conception, realization and reach high quality level design in Emergency 2012 - Guide and lead a team up to 7 level designers - Coordinate asset outsourcing - Work in close contact with vision keeper, game designer and mission programmers

  • 5 Monate, März 2010 - Juli 2010

    Leveldesigner

    Promotion Software GmbH
  • 2 Monate, Jan. 2010 - Feb. 2010

    Leveldesigner - Praktikum

    Promotion Software GmbH

Sprachen

  • Deutsch

    Muttersprache

  • Englisch

    Fließend

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