Basic

Miguel Marn

ist bald verfĂĽgbar. đź•’

Self-employed, Project Lead, Digital Artist, Self employed contractor

Wien, Austria

Skills

Animation 2D/3D
3D Modeling
VR
Unity C#
Web/Game Interface Design
Game Design / Prototyping
Game Art Workflow Optimization

Timeline

Professional experience for Miguel Marn

  • Current 2 years and 3 months, since Apr 2019

    Project Lead, Digital Artist

    Self employed contractor

    Developing a game for a global renowned game publishing company. 3D/2D graphic assets creation, preparation, and implementation into the game engine. Working from home with a small team of developers.

  • Current 6 years and 6 months, since Jan 2015

    Co-Founder, Creative Director

    FarbWorks

  • Current 10 years and 10 months, since Sep 2010

    Lehrer

    HTL Spengergasse

    Lehrer fĂĽr 3D Grafik und Animation - Ausbildungszweig: Mediendesign

  • 2 years and 4 months, Sep 2016 - Dec 2018

    Team Lead

    RocketbikeARVR

    Working on VR projects. Mainly prototype development of a content aggregator and VR browser called booomVR.

  • 4 years and 3 months, Oct 2009 - Dec 2013

    Lead Artist 2D/Marketing

    Greentube Internet Entertainment Solutions GmbH

  • 1 year and 7 months, Mar 2008 - Sep 2009

    2D-3D Artist/Animator

    Team Vienna

  • 2 years, Oct 2007 - Sep 2009

    Selbständig/Freiberufler

    Miguel Marn

    Projekte: | Merkur Markt Adventkalender 2007 | T-mobile MyT FlashDemo | BIPA Glamour Game Season 2 | Tourality - GPS Multiplayer Game

  • 1 year and 9 months, Jan 2006 - Sep 2007

    Management, Digital Artist

    Lemonaut Creations

    Projekte: | Spar "Jack the Snack" 3D TVSpot | Austria Tabak "Memphis" Mobile Screensavers | T-mobile Klax Graffiti Spiel | T-mobile Flamingo Spiel | T-mobile Klax Tanzspiel | BIPA Glamour Game

  • 5 years and 8 months, May 2000 - Dec 2005

    Senior (Lead) Artist, Game Developer

    JoWooD Productions Software AG

    Projekte: | Die Völker 2 (PC) - Digital Artist | Pusher (PC) - Lead Artist | Böse Nachbarn (PC) - Art Tech, Digital Artist | Itch (PC) - Lead Ingame Artist | Böse Nachbarn 2 (PC) - Art Tech, Digital Artist | Böse Nachbarn (XBOX/PS2/GC) - Art Tech, Digital Artist

  • 6 months, Oct 1999 - Mar 2000

    3D Artist / Animator

    K-Effects Klaus Krall GmbH

    Projekt: Hugo Portisch "Schauplätze der Zukunft" - 3D Animator

  • 1 year and 3 months, Jul 1998 - Sep 1999

    2D/3D Artist

    Gaberschek & Partner

    Projekt: * GOAL Fussballmanager (PC) - Digital Artist

Languages

  • German

    -

  • English

    -

Wants

Kreativen Austausch
Projekte
Kooperationen

Interests

Reisen
Luftfahrt
Architektur
Kunst
Kulinarisches
Sport (Laufen
Radfahren
Wasserski)

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