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Mihail Luchian

Angestellt, Autonomous Driving Simulation Environment Architect, Moove GmbH, Aachen
Bonn, Deutschland

Fähigkeiten und Kenntnisse

C#
Unity
Computer simulation
Machine Learning
Deep Learning
Mathematics
Data Analysis
Python
C/C++
Research
Softwareentwicklung
Data Science
Vulkan
Computer graphics
.NET Framework
Photoshop
After Effects
Illustrator
Premiere Pro
Toon Boon
TVPaint
C++
Java
lua
Cryptography
Computer Animation
Android
Swift
Signal processing
ePassports
Image Processing
Blender
Wolfram Mathematica
XText
Prolog

Werdegang

Berufserfahrung von Mihail Luchian

  • Bis heute 3 Jahre und 2 Monate, seit Mai 2022

    Autonomous Driving Simulation Environment Architect

    Moove GmbH, Aachen

    Technologies: Unity, C++ & C#, GPU Raytracing, Sensor simulation

  • Bis heute 6 Jahre und 9 Monate, seit Okt. 2018

    Unity / C++ & C# / Vulkan developer

    tarent solutions GmbH

    Responsabilities: - XR applications in Unity3D/UE4 - C#/.Net applications - C++ - Computer Graphics / Vulkan

  • 6 Monate, Apr. 2018 - Sep. 2018

    Research assistant

    Fraunhofer-Institut für Angewandte Informationstechnik FIT

    Responsabilities: - develop AR applications - research blockchain technologies Technologies used: Python, django, Java & Android, C# & Unity 3D, truffle

  • 11 Monate, Nov. 2016 - Sep. 2017

    Working Student

    Center of Advanced European Studies and Research

    Responsabilities: - design and train Convolutional Deep Neural Nets for image denoising and cell segmentation - develop VR visualizations techniques for cell movement Technologies used: python, tensorflow, blender, Java & Android

  • 2 Jahre und 1 Monat, Apr. 2014 - Apr. 2016

    Game Developer / Software Engineer

    Infosapr Integrator

    Responsabilities: - develop games and applications for Android - develop applications for iOS - develop python-based tools Technologies used: C++, Python, Java & Android, cocos2dx, ArcGis, Swift, lua

  • 2 Jahre und 1 Monat, Apr. 2014 - Apr. 2016

    Research assistant / Software Enginner

    Institute of Mathematics and Computer Science

    Responsabilities: - assist the researchers in the institute by writing data visualization and processing tools in Wolfram Mathematica and Python - in-depth research on the topics of Multisorted Algebras and Quasigroups Technologies used: Wolfram Mathematica, Python

  • 2 Jahre und 8 Monate, Sep. 2011 - Apr. 2014

    Animator / Animation Director

    Studio "Frimu Films"

    Responsabilities: - Animation, special effects, animation direction - Graphic design, motion graphics - Video and sound editing I was in charge of designing the digital workflow for the studio's projects and for delivering the final product.

Ausbildung von Mihail Luchian

  • 2 Jahre und 1 Monat, Apr. 2016 - Apr. 2018

    Theoretical Computer Science

    University of Bonn

    Studied courses: - Computer Graphics / Computer Animation / Computational Photography - Signal Processing - Machine Learning / Data Science / Deep Learning / Computer Vision - Cryptography / Protocol security and ePassports / IT security

  • 2 Jahre und 8 Monate, Sep. 2013 - Apr. 2016

    Mathematics

    The University of Academy of Sciences of Moldova

    Mathematics and Computer Science In parallel, worked as research assistant at the Institute of Mathematics and Computer Science, lab "Algebra and Topology", part of the Academy of Sciences of Moldova Graduation thesis topic: Multisorted algebras and their application in Computer Science

  • 3 Jahre und 9 Monate, Okt. 2007 - Juni 2011

    Cinema

    Universitatea de Artă Teatrală și Cinematografică „I.L. Caragiale”

    I studied: 1st year: - film directing 2nd-4th year: - Film editing - Sound editing - Multimedia - Animation and non-standard Animation techniques Graduation thesis topic: The byzantine iconological language in East european cinema

Sprachen

  • Russisch

    Fließend

  • Rumänisch

    Muttersprache

  • Englisch

    Fließend

  • Deutsch

    Gut

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