
Stefan Walter
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Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Stefan Walter
Driving forward the success of our live portfolio, that is: Forge of Empires, Elvenar, Grepolis and Tribal Wars. No matter if browser or mobile, no matter if Android, iOS, Amazon, Steam or the Microsoft store. 100 people and 200m € in yearly revenue - all that ends up in a lot of daily new challenges in all different fields of work, but also a lot of fun and learnings.
Since May 2017 I am Product Owner for our flagship-product: Forge of Empires. My duties: - Product Owner & Team Lead - Vision keeper - Overall strategy design - P&L responsibility - Roadmap Design
Duties - Forge of Empires: - Directive leadership of development team - Implementation of agile working methodology SCRUM | KANBAN - Internal stakeholder management: marketing, crm, cm, analytics, corporate systems, pr - Game design input and guidance with strong focus on retention & monetization - Smartphone optimization Duties - Elvenar: - internal stakeholder management: markting, pr, cm, crm, development team, artists - Monetization and Sales design - Future content development strategy
The following duties were included - Travian: - Fundamental analysis of game kpi's - Monetization and sales analysis + roadmap design of upcoming features - Internal stakeholder management: marketing, pr, development team The following duties were included - Imperion: - Monetization and Sales analysis + feature design - Internal stakeholder management: development-team, marketing, pr, system-administration, cm's - Budget Planning
- 9 Monate, Sep. 2011 - Mai 2012
Produkt Manager
dtp Entertainment AG
At dtp entertainment I played a key role in the new online games team - that includes: - new production titles - process definition - tools setup Additionally I was responsible for the games: "The Big Catch", "Mech Tactics" and "Mission Genesis". Duties include: - Stakeholder management with our external developers - Stakeholder management internally: marketing, pr, system administration - Game Design - Monetization-design
- 2 Jahre und 1 Monat, Aug. 2009 - Aug. 2011
Junior Produkt Manager
gamigo AG
I joined gamigo to take over the responsibilty of preparing a Korean game for the market launch in DE, FR & EN. The following duties were included: - Projekt Management: International roll-out planning - Internal stakeholder management - Stakeholder management with Korean developers - Monetization & Sales Strategy (KPI driven) - Composing Support Team & Live operations
Ausbildung von Stefan Walter
- 4 Jahre und 5 Monate, Apr. 2004 - Aug. 2008
Betriebswirtschaft
Hochschule Harz
Marketing (Schwerpunkt: FMCG) Marktforschung (i.V.m.: SPSS,ACA,CBC) Unternehmensführung und Organisation Changemanagement
Sprachen
Deutsch
Muttersprache
Englisch
Fließend
Französisch
Grundlagen
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