
Veronika Ovchinnikova
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Veronika Ovchinnikova
- Bis heute 7 Jahre und 10 Monate, seit Okt. 2017
3D-Artist
Wild Forest Studio
Wild Forest Studio, Indie-game: "Night is coming". https://twitter.com/_Nicgame Responsible for game architecture, vehicle and environment assets creation. I made the detailed construction of architecture and vehicles building animations, also simple animations for game assets in Unity (Blender and Maya). Created textures in Material Setup for Batching in Unity. Made ADD (Art Design Document), visual style and environment reference analytics, technical design specification and test assignment.
- 1 Monat, Apr. 2017 - Apr. 2017
3D sculptor
Martin Häusler
project “Scorpions Crazy World Tour- April 2017”. High-poly modelling and sculpting for video clip production.
- 1 Jahr und 5 Monate, Aug. 2014 - Dez. 2015
3D sculptor
WOLF DESIGN
project “Guards of Atlantis". Responsible for organic surface high-poly and low-poly modelling, sculpting, rigging, posture, rendering. Preparing high-poly models for 3d printing, dividing models into parts for casting for the production. Made figures of "Steam", "Sander", "Water elves" and "Crystal creeps" series. The project “Guards of Atlantis" successfully passed Kickstarter.
- 9 Monate, Okt. 2013 - Juni 2014
3d sculptor/modeler
ARTIG
Organic and hard surface high-poly modelling (historical persons, animals, weapons, medals, etc), rigging and posture. Preparing High-poly models for 3d printing.
- 14 Jahre und 5 Monate, Juni 1999 - Okt. 2013
Interior designer, 2D artist, furniture designer, illustrator
ArchiDesign, Amber furniture, Stenda, Izglitibas soli
from 06/1999 - 10/2013 (Riga) I worked as an interior designer in “ArchiDesign”, 2D artist in Indie project, 2D artist, Flash animator in Indie project, cover designer and illustrator in “Izglitibas soli”, furniture designer and visualiser in “Amber furniture”, furniture designer and sales Consultant in “Stenda”, illustrator in “Izglitibas soli”.
Ausbildung von Veronika Ovchinnikova
- 3 Jahre und 10 Monate, Sep. 2002 - Juni 2006
Environmental arts
Art Academy of Latvia
Anatomy, sculpture, perspective theory, drawing, art composition, interior design, painting with oil, colour theory, Photoshop, Illustrator, 3D Max, Maya, ergonomics, materials science.
- 1 Jahr und 10 Monate, Sep. 2000 - Juni 2002
Environmental design
RIGA COLLEGE OF APPLIED ARTS ('06 RDMV)
Drawing, art composition, painting with oil and colour theory.
Sprachen
Deutsch
Gut
Englisch
Fließend
Russisch
Muttersprache
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