
Ahmed Hassn
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Ahmed Hassn
- Bis heute 3 Jahre, seit Nov. 2023
Software Engineer
Simservices
At Simservices, I played a pivotal role in developing advanced VR simulations for rescue operations. My responsibilities included creating realistic flight dynamics and collaborating with cross-functional teams to enhance user engagement. The immersive training solutions I developed not only improved training outcomes but also positioned the company as a leader in VR simulation technology.
- 11 Monate, Jan. 2025 - Nov. 2025
Senior Software Engineer
HARMONIEQ
- 1 Jahr und 2 Monate, März 2023 - Apr. 2024
Unreal engine developer
Creative Motion - UAE
At Creative Motion in UAE, I specialized in developing innovative architectural visualizations and CGI content using Unreal Engine. My role involved creating immersive VR applications, enabling pixel streaming for real-time rendering, and producing high-quality 3D cinematics. These efforts significantly enhanced client engagement and improved marketing effectiveness.
- 2 Jahre, Apr. 2021 - März 2023
Unreal engine senior developer
Techno
In my role at Techno Vision, I contributed to the development of innovative VR simulations for rescue training. By integrating interactive elements and optimizing performance, I significantly enhanced the user experience and received commendations for my attention to detail. My efforts not only improved training effectiveness but also supported the company's reputation for cutting-edge technology in the VR space.
- 6 Monate, Nov. 2021 - Apr. 2022
Unreal engine developer
VUBE
At VUBE, I played a pivotal role in revolutionizing architectural visualization through the development of advanced applications using Unreal Engine. By creating immersive VR simulations, I enhanced client engagement and transformed traditional sales strategies. My work not only improved accessibility across various platforms but also positioned the company as a leader in innovative architectural solutions.
- 1 Jahr, Juni 2020 - Mai 2021
Unreal Engine & Unity Developing Team Leader
Ticoners
In my role at Ticoners, I spearheaded the development of innovative VR applications and multiplayer experiences. I independently crafted immersive virtual worlds and streamlined workflows to enhance user experiences. My efforts not only expanded the company’s portfolio but also attracted new clients and opportunities, setting new standards for future developments.
- 5 Monate, Feb. 2020 - Juni 2020
Unreal Engine Developers
Ticnors
- 7 Monate, Aug. 2019 - Feb. 2020
Head Of I.T.
Al Orman Secondary School
- 4 Monate, Apr. 2019 - Juli 2019
Unreal Engine developer
Smart Tech Solution
During my internship at Smart Tech Solution, I focused on creating engaging virtual environments and developing interactive VR game features. I applied design principles to enhance storytelling and user immersion while utilizing Unreal Engine's Blueprint for efficient gameplay mechanics. My role involved rigorous testing to optimize performance and ensure a smooth user experience.
Sprachen
Deutsch
B1-B2 (Gute Kenntnisse)
Englisch
C1 (Fließend)
Arabisch
C2 (Verhandlungssicher / Muttersprachlich)
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