
Amar Shinde
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Amar Shinde
- Bis heute 8 Jahre und 5 Monate, seit März 2018
Founder / Motion Designer and FX
Reimagine FX
Founder of Reimagine FX — a 3D/VFX education, tools, and creative-technology platform. • Created 3D motion design, CGI, FX, lighting, rendering, and compositing projects for portfolio, education, and studio-style production workflows. • Built the platform to 20K+ YouTube subscribers and 1,000+ students across Maya, Cinema 4D, Houdini, lighting, rendering, and motion workflows. • Designed and published Maya, Houdini, and Nuke workflow tools, including Focus Picker and Area Light Maps Pro for Autodesk Maya +
- 3 Jahre und 9 Monate, Juni 2020 - Feb. 2024
3D and VFX Faculty
Times And Trends Academy
Taught and produced 3D motion graphics, VFX, and CG content while mentoring students across the full 3D pipeline. • Designed and produced 3D motion graphics, title sequences, kinetic typography, product visualization animations, and CG advertising visuals using Maya, Cinema 4D, After Effects, Arnold, and Nuke. • Led full 3D shot creation from concept and blockout through animation, modeling, texturing, lighting, rendering, and compositing. • Built lighting and lookdev setups for motion-led scenes using Arn
- 1 Jahr und 2 Monate, Apr. 2019 - Mai 2020
VFX and 3D Design Team Lead
Arena Animation
Created simulation-driven motion graphics and cinematic FX while leading 3D design output. • Created simulation-driven motion graphics and cinematic FX elements — smoke, fire, explosions, fluids, destruction, particles, and cloth — using Houdini and Maya. • Built dynamic visual elements for 3D animation, advertising-style visuals, and short-form CG sequences. • Developed VDB-based volumetric assets and optimized FX elements for lighting, rendering, and compositing. • Supported look development for motion a
- 1 Jahr und 1 Monat, März 2018 - März 2019
3D Compositor
Rise Up Art
Supported 3D and VFX production with layout, camera, and CG integration workflows. • Supported 3D and VFX production with camera layout, scene alignment, object movement, shot preparation, and CG integration. • Prepared tracked scenes and layout data for animation, 3D asset placement, compositing, and final shot delivery. • Maintained timing, perspective, scale, and technical consistency across CG/live-action shots. • Strengthened production fundamentals in camera movement, composition, and clean downstrea
- 1 Jahr, März 2017 - Feb. 2018
3D Artist
InfiniteVisions Productions
Integrated CG, motion graphics, and live-action footage in Nuke for commercial and broadcast delivery. • Integrated CG elements, motion graphics, and live-action footage using Nuke, focused on polished visual continuity and final shot delivery. • Created multi-layer composites, keying, rotoscoping, color grading, projection setups, and finishing passes. • Balanced render passes, atmosphere, depth, and color for lighting and lookdev integration. • Delivered finished shots on schedule under production deadli
- 5 Monate, Nov. 2016 - März 2017
Graphic Designer
PixelForge studios
Created motion graphics and graphic design for advertising clients. • Created motion graphics, animated promotional content, social media visuals, and campaign assets. • Designed assets using After Effects, Photoshop, Illustrator, and Premiere Pro for digital and print. • Developed motion design fundamentals across layout, typography, timing, composition, and client delivery.
Ausbildung von Amar Shinde
- 2 Jahre und 1 Monat, März 2024 - März 2026
Bachelor's degree
SAE Institute Germany
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