Fabian Fischer
Angestellt, Game Systems Designer, simulogics GmbH
Aschaffenburg, Germany
Timeline
Professional experience for Fabian Fischer
Current 3 years and 3 months, since Jan 2020
Game Systems Designer
simulogics GmbH
I joined the Prosperous Universe team during “First Access” as a dedicated game systems designer to analyze and improve upon gameplay and balancing, and also work on entirely new systems and feature sets.
Current 5 years and 2 months, since Feb 2018
Co-founder & Game Designer
Crimson Company
Conception and development of board and card games // Debut release "Crimson Company" acclaimed by critics and players
Projects: Travian Kingdoms, Hyperdrome, Arkheim
1 year and 5 months, May 2013 - Sep 2014
Game Tester (Volunteer)
Dinofarm Games
Project: Auro - A Monster-Bumping Adventure // Tasks: Bug tracking, balancing and game design feedback
10 months, Aug 2013 - May 2014
Game Tester (Volunteer)
Crazy Monkey Studios
Project: Empire - The Deck-Building Strategy Game // Tasks: Bug tracking, balancing and game design feedback
Educational background for Fabian Fischer
2 years and 6 months, Oct 2012 - Mar 2015
Informatik
Technische Universität Berlin
Focus: Intelligent Systems
3 years, Oct 2009 - Sep 2012
Informatik
Technische Universität Berlin
Focus: Software Engineering
Languages
German
First language
English
Fluent