Ismael González Burgos

Angestellt, C++ Developer, Whiteblue Consulting GmbH
München, Germany

Fähigkeiten und Kenntnisse

C++
C
GLSL
Shaders
C#
Team working
Java
HTML5
JavaScript
Unity
JSON
ANSI-C
Video games programming
Casino games programming
Qt
BB10 Programming
C++11
C++14
BASIC
Pascal
PROLOG
COBOL
Assembler
ShellScript
Jenkins
Git
SVN
CVS
Visual SourceSafe
Jazz

Werdegang

Berufserfahrung von Ismael González Burgos

  • Current 10 years and 2 months, since Apr 2016

    Software Developer

    Whiteblue Consulting GmbH

  • Current 10 years and 4 months, since Feb 2016

    C++ Developer

    Whiteblue Consulting GmbH

    C++, C++11, Qt, Low Level programming

  • 1 year and 3 months, Dec 2014 - Feb 2016

    C++/C# Developer

    Rohde & Schwarz GmbH & Co. KG

    C++ development, C+ Development, Agile methods

  • 2 years and 8 months, Jan 2012 - Aug 2014

    Social Platform Game Development

    Scoreloop

    Contracted a C/C++ developer. Direct access to BB10 hardware. Early BB10 (BlackBerry10 development) C/C++/Qt/Cascades/ARM AnsiC / C++ / C# / Android social SDK development HTML5 game development (HTML/Javascript/CSS/HTML5 canvas) R+D Multiuser BBM integration Git and Jenkins (continuous integration) at user level Multi-turn demo for the SDK in Unity 3D High use of OOP patterns

  • 5 months, May 2011 - Sep 2011

    Game Developer

    Playgenic GmbH

    Web-game developer in Unity 3D and C# Contracted as shaders and graphics specialist. Artificial intelligence for games Network programming / Sockets in C# Frontend, Graphics, Shaders and game logic development and design No-SQL DDBB: MongoDB Multithreading Git at user level Team working

  • 2 years and 7 months, Sep 2006 - Mar 2009

    R+D Software developer

    Zitro Global

    Senior programmer in Zitro Global (Barcelona, Spain). Programming gambling machines such as bingo machines, lottery machines and roller machines for casinos and game rooms. SAS (Slot Accounting System) client for a new platform. Including travels to Mexico and Argentina to deploy the system. (eCash and I-View). Developing a part of the new platform based on 3D graphics with the Irrlicht engine and SDL. Multi-platform (Windows and Linux) with sprites and Flash. Scripting with Squirrel. Programming in C++

  • 1 year and 1 month, Sep 2005 - Sep 2006

    Programador

    Gaming Creations

    Gambling video games programmer in Gaming creations (Barcelona, Spain). For casinos and game rooms. Developing and programming new game machines and utilities for casinos such as displays for Jackpots, Payment systems. Own hardware system based on Cirix chips. Programming on C (high and low level). Usage of own graphics library and own hardware library. Programming SAS (Slot Accounting System) client for this system/platform. Repositories: Visual Source Safe and CVS.

  • 10 months, Dec 2004 - Sep 2005

    Junior Programmer

    Coritel / Accenture

    Programmer in Accenture/Coritel (Barcelona, Spain). Junior Programmer/Programmer. Web project with Java/Javascript.

Sprachen

  • Spanish

    C2 (Verhandlungssicher / Muttersprachlich)

  • English

    B1-B2 (Gute Kenntnisse)

  • German

    B1-B2 (Gute Kenntnisse)

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