Joseph Hager
Angestellt, Imagineer, The Walt Disney Company
Glendale, Vereinigte Staaten
Werdegang
Berufserfahrung von Joseph Hager
Bis heute 9 Jahre und 2 Monate, seit Aug. 2015
Imagineer
The Walt Disney Company
* Development of software relating to interactive themed entertainment * Tech lead for projects involving both internal and external parties
1 Jahr und 9 Monate, Dez. 2013 - Aug. 2015
Staff Software Engineer
The Walt Disney Company
* Tech lead for projects involving both internal and external parties Development of prototype software to demonstrate: * Concepts of immersive storytelling in a VR environment. * Functionality and usability of new technology: i.e. sensors, display systems, etc.
9 Monate, Apr. 2013 - Dez. 2013
Lead Software Engineer
The Walt Disney Company
* Development of prototype software to facilitate immersive, interactive storytelling * Tech lead for projects involving both internal and external parties
1 Jahr und 2 Monate, März 2012 - Apr. 2013
Sr. Software Architect
Apple Inc.
1 Jahr und 11 Monate, Mai 2010 - März 2012
Sr. Software Architect
20th Century Fox
Design and development of media centric software for a range of different applications ranging from content management systems to real-time onscreen graphics systems.
5 Monate, Jan. 2010 - Mai 2010
Senior Software Engineer
The Walt Disney Company
1 Jahr und 3 Monate, Nov. 2008 - Jan. 2010
Senior Creative Systems Software Engineer
20th Century Fox
1 Jahr und 9 Monate, März 2007 - Nov. 2008
Senior Software Engineer
The Walt Disney Company
Virtual Reality Studio: * Virtual World / MMO Development * Backend and frontend systems and tool development
4 Jahre und 10 Monate, Juni 2002 - März 2007
Software Engineer
Raytheon
Integration of new hardware and software into immersive environments: * RAVE (reconfigurable CAVE) * PowerWalls (tiled display walls) * Curved Display Walls * Custom Mixed Reality Environments Development of interactive software for immersive environments: * Scientific Visualization * Architecture Pre-Visualization * Immersive Storytelling * Simulation * Tools: 3D Audio, realtime collaboration, device automation, etc.
2 Jahre und 4 Monate, März 2000 - Juni 2002
Systems Engineer
Silicon Graphics
* Development of interactive software for VR CAVE systems * Integration of new hardware and software into CAVE systems
Sprachen
Englisch
Muttersprache
Deutsch
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