
Krishna Kumar
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Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Krishna Kumar
- Current 8 years and 4 months, since Feb 2018
Sr. Unity Developer (AR, VR)
World of VR
Developing AR and VR apps using technologies like- Unity Engine, ARKit, ARCore, SteamVR, Oculus SDK, IBM Watson etc. Creating a virtual walk-through in AR, VR for industrial training, product demonstration, education etc. Analyzing project relevant middle ware API(s), design patterns, tools and framework for implementing the proposed AR & VR application. Testing, bug fixing, UI polishing, code optimization and deployment of final build to AR and VR platforms.
- 2 months, Jan 2018 - Feb 2018
Unity Developer (AR)
Dear Reality GmbH
- 3 months, Jun 2017 - Aug 2017
Research Associate (Unity3D, VR)
Cologne Game Lab
- 7 months, Apr 2016 - Oct 2016
Senior Game Developer (Unity3D)
PlayIzzOn Games
- 2 years and 1 month, Mar 2014 - Mar 2016
Senior Game Developer (Unity3D)
Robosoft Technologies
- 8 months, May 2013 - Dec 2013
Game Programmer (Unity3D)
Dhruva Interactive
Analyzing the Game Design Document and making game prototype as per GDD. Game engine scripting either in C# or Java script and gameplay programming. Performing task related to mesh, UI, textures, animations, particles and physics. Writing and integration of native plugins and/or social networking plugins. Improving the overall game performance by profiling, optimizing the codes and resources. Porting the game to Android, Windows Phone or iOS platform.
- 1 year and 5 months, Jan 2012 - May 2013
Software Engineer (Unity3D, OGRE)
Core Education & Technologies Limited
- 1 year and 6 months, Jul 2010 - Dec 2011
Unity Developer
Aijis Entertainment Pvt. Ltd
Analyzing the Game Design Document and making game prototype as per GDD. Game engine scripting either in C# or Java script. Writing A.I logic for game characters/entities. Integrating particle effects such as explosion, smoke, fire, water, debris scattering etc. Integrating GUI component such as buttons, label, menu item, HUD etc. Improving the overall performance of the game by profiling, optimizing the codes and resources. Porting the game to android or iOS platform.
Ausbildung von Krishna Kumar
- 2 years and 11 months, Sep 2016 - Jul 2019
Game Development & Research
Cologne University of Applied Sciences
- 5 years and 6 months, Mar 2005 - Aug 2010
Computer Science
Rajiv Gandhi Prodyogiki Vishwavidyalaya
Sprachen
English
C1 (Fließend)
German
A1-A2 (Grundkenntnisse)
Hindi
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