Krishna Kumar

Angestellt, Sr. Unity Developer (AR, VR), World of VR
Cologne, Germany

Fähigkeiten und Kenntnisse

Unity 3D
Game Development
Virtual reality
Game
JavaScript

Werdegang

Berufserfahrung von Krishna Kumar

  • Current 8 years and 4 months, since Feb 2018

    Sr. Unity Developer (AR, VR)

    World of VR

    Developing AR and VR apps using technologies like- Unity Engine, ARKit, ARCore, SteamVR, Oculus SDK, IBM Watson etc. Creating a virtual walk-through in AR, VR for industrial training, product demonstration, education etc. Analyzing project relevant middle ware API(s), design patterns, tools and framework for implementing the proposed AR & VR application. Testing, bug fixing, UI polishing, code optimization and deployment of final build to AR and VR platforms.

  • 2 months, Jan 2018 - Feb 2018

    Unity Developer (AR)

    Dear Reality GmbH

  • 4 months, Sep 2017 - Dec 2017

    Unity Developer

    Nurogames GmbH
  • 3 months, Jun 2017 - Aug 2017

    Research Associate (Unity3D, VR)

    Cologne Game Lab

  • 7 months, Apr 2016 - Oct 2016

    Senior Game Developer (Unity3D)

    PlayIzzOn Games

  • 2 years and 1 month, Mar 2014 - Mar 2016

    Senior Game Developer (Unity3D)

    Robosoft Technologies

  • 8 months, May 2013 - Dec 2013

    Game Programmer (Unity3D)

    Dhruva Interactive

    Analyzing the Game Design Document and making game prototype as per GDD. Game engine scripting either in C# or Java script and gameplay programming. Performing task related to mesh, UI, textures, animations, particles and physics. Writing and integration of native plugins and/or social networking plugins. Improving the overall game performance by profiling, optimizing the codes and resources. Porting the game to Android, Windows Phone or iOS platform.

  • 1 year and 5 months, Jan 2012 - May 2013

    Software Engineer (Unity3D, OGRE)

    Core Education & Technologies Limited

  • 1 year and 6 months, Jul 2010 - Dec 2011

    Unity Developer

    Aijis Entertainment Pvt. Ltd

    Analyzing the Game Design Document and making game prototype as per GDD. Game engine scripting either in C# or Java script. Writing A.I logic for game characters/entities. Integrating particle effects such as explosion, smoke, fire, water, debris scattering etc. Integrating GUI component such as buttons, label, menu item, HUD etc. Improving the overall performance of the game by profiling, optimizing the codes and resources. Porting the game to android or iOS platform.

Ausbildung von Krishna Kumar

  • 2 years and 11 months, Sep 2016 - Jul 2019

    Game Development & Research

    Cologne University of Applied Sciences

  • 5 years and 6 months, Mar 2005 - Aug 2010

    Computer Science

    Rajiv Gandhi Prodyogiki Vishwavidyalaya

Sprachen

  • English

    C1 (Fließend)

  • German

    A1-A2 (Grundkenntnisse)

  • Hindi

XING – Das Jobs-Netzwerk

  • Über eine Million Jobs

    Entdecke mit XING genau den Job, der wirklich zu Dir passt.

  • Persönliche Job-Angebote

    Lass Dich finden von Arbeitgebern und über 20.000 Recruiter·innen.

  • 21 Mio. Mitglieder

    Knüpf neue Kontakte und erhalte Impulse für ein besseres Job-Leben.

  • Kostenlos profitieren

    Schon als Basis-Mitglied kannst Du Deine Job-Suche deutlich optimieren.

21 Mio. XING Mitglieder, von A bis Z