Marisa Lublewski

Angestellt, Projektmanagerin im Bereich IT und Services, NRW.BANK

Wetter, Deutschland

Über mich

My passion is game design, with a focus on gamification and gameplay, two aspects I dealt with in my Bachelor’s and Master’s thesis. Master Thesis: Reactive and Proactive Gameplay - Creating Dynamic Experiences During my studies, I gained insights into every aspect of game development, which helps me communicate with different disciplines in a team and allows me to work independently and create prototypes of ideas and concepts. My strength is that I am adaptable in various situations and can work together very well with others while displaying good self-management.

Fähigkeiten und Kenntnisse

Game-Design
Game Programming
Spieleprogrammierung
Spieleentwicklung
VR-Entwicklung
Level Design
Design
Game Design
Gamedesign-Dokumentation
Narrative Design
VR
Virtual reality
Softwareentwicklung
Augmented reality
Agile Entwicklung
Prototyping
Projektentwicklung
Projektmanagement
Scrum
AR
Unreal Engine 4
Browsergames
UX-Design
Stakeholder Management
Support IT-Software
Support IT-Hardware
Hardware-Installation
Hardware Architecture
UX
Srcum
UI Design
UI/UX
Unity 3D
Unity3D
Adobe Photoshop
Autodesk Maya
C#
Godot
JavaScript
Kreativität
Organisationsstärke
Kommunikationsstärke
Teamorientierung
Strukturierte Arbeitsweise
Selbstreflexion
Veränderungsbereitschaft
Pragmatismus
Mobile Games
VR Game Project
Gameplay Experiences

Werdegang

Berufserfahrung von Marisa Lublewski

  • Bis heute 4 Monate, seit Feb. 2024

    Projektmanagerin im Bereich IT und Services

    NRW.BANK
  • 10 Monate, März 2023 - Dez. 2023

    Game Programming (Design & Programming)

    Erzbistum Köln

    • Godot Engine (C#) • Game Programming & Re-Design • Web Games

  • 2 Monate, Okt. 2023 - Nov. 2023

    Programmer & Lead Game Designer

    BOOKPLAY GmbH

    • Conceptualization and Prototyping of UX and Gamification • Unity3D & C# • Mobile Game Development

  • 1 Jahr und 5 Monate, März 2022 - Juli 2023

    Student Assistance, IT Department

    Cologne Game Lab

    • Conception and Realization of Hybrid Teaching Set-Ups • Technical Support for Students and Teachers • Software & Hardware Maintenance

  • 5 Monate, Nov. 2022 - März 2023

    Project Manager - VR Research Project

    Cologne Game Lab

    • VR Experience: - Research Project "Fear/Anxiety" in Cooperation with the University of Bonn - Researching the Difference of Fear and Anxiety with the Help of a VR Experience • Project Management & Coordination • Stakeholdermanagement • PM-Tool - Scrum

  • 6 Monate, Feb. 2020 - Juli 2020

    Internship Game Design

    Active Esports Arena

    Active Esports Arena: Responsible for Conceptualization & Realization of New Challenges • Game Design & Programming (C#) • VR & AR Development • XSense Motion Sensors • Unity3D

Ausbildung von Marisa Lublewski

  • 2 Jahre, Sep. 2021 - Aug. 2023

    Digital Games (M.A.)

    Cologne University of Applied Sciences

    • Game Design • Game Programming (C#, JavaScript); Prototyping • Game and Media Studies Master Thesis: Reactive and Proactive Gameplay - Creating Dynamic Experiences

  • 3 Jahre und 11 Monate, Sep. 2017 - Juli 2021

    Creative Media and Game Technologies (B.Sc.)

    Saxion University of Applied Sciences

    • Game Design, Level Design • Game Programming (C#, Blueprints); Prototyping • Unity3D, Unreal Engine 4 • Version Control (Github Desktop, Sourcetree) • 3D Modelling & Rigging (Autodesk Maya, ZBrush) • Texturing (Substance Painter, Substance Designer) • 2D and 3D Animation (Autodesk Maya) • Teamwork, Project Coordination (Scrum) Bachelor Thesis: Gamification as an External Motivator for Practicing Vocabulary

Sprachen

  • Deutsch

    Muttersprache

  • Englisch

    Fließend

  • Spanisch

    Gut

Interessen

Fantasy-Geschichten
Kreatives Schreiben
Gaming
Camping
Hörspiele
Lego
Magic The Gathering
Bouldern
One Pot Cooking
Anime
Vegetable Gardening
Plants

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