Lukas Meixner

is available. ✅

Bis 2026, Lead Growth & Brand Manager, Player Experience Lead, Rovio Entertainment Ltd. (Part of SEGA)
Vienna, Österreich

Fähigkeiten und Kenntnisse

Community Management
Project Management
Marketing
Online Marketing
Marketing Strategy
Social Media
Social Media Marketing
Publishing
Advertising
Event Management
Creative Writing
Copywriting
Writing
Customer Relationship Management (CRM)
Newsletters
Strategic Planning
Crisis Management
Quality Assurance
Web Design
Video Editing
Video Production
Mobile Applications
User Interface Design
User Experience Design
Game Design
Game Development
Video Games
Online Gaming
Start-ups
Market Research
WordPress
Microsoft Office
Adobe Creative Suite
YouTube
Facebook
Twitter
Management
Communication
Customer Service
Customer Support
B2C
Community Marketing
Web Content Creation
Google Suite
WordPress Design
Game Testing
Social Media Blogging
Market Research Project Management
Product Management
Reporting
SEO
English Language
Öffentlichkeitsarbeit
Pressearbeit
Unternehmenskommunikation
Community Engagement
Leadership
Product
Marketing Communications
Content marketing
Content management
Marketing management
Media Relations
Communication Consulting
Entrepreneurship
independent
Responsible
Reliability
Technology
Video
Events
German
Moderation
Marketing Planning
Direct Marketing
Advertising planning
Branding
Customer Relationship Management
TikTok
Instagram
Recruitment
International experience
Process Optimization

Werdegang

Berufserfahrung von Lukas Meixner

  • 4 Monate, Mai 2026 - Aug. 2026

    Team Lead & Service Owner, Interim

    Greentube GmbH

    Handling game operations and project management in an interim role at a leading gaming technology provider, ensuring continuity across a 9-person team and a wider organization of 100+ members. Owns OKR and sprint planning, task management, and cross-functional alignment in a matrix organization. Updated and improved the entire department's documentation and implemented AI-driven solutions for reporting, documentation, and task management, streamlining workflows across the team.

  • 1 Jahr und 5 Monate, Okt. 2024 - Feb. 2026

    Lead Growth & Brand Manager, Player Experience Lead

    Rovio Entertainment Ltd. (Part of SEGA)

    Led community, growth, and brand marketing for Sonic Rumble, mentoring a cross-functional team of 8 with ownership of budget, resourcing, and hiring. Co-led Rovio's largest mobile launch in 10+ years, delivering 50M+ monthly impressions during launch month. Led IP crossover campaigns (Godzilla, Angry Birds, Sonic Movie 3), grew the community to 280k members and 10M weekly impressions, and built the Sonic Rumble Creator Program. Managed global stakeholders across Japan, the US, the UK, and the Nordics.

  • 1 Jahr und 3 Monate, Aug. 2023 - Okt. 2024

    Senior Community Manager

    Rovio Entertainment Ltd. (Part of SEGA)

    Owned external communications and community/social media strategy for Angry Birds 2, Rovio's flagship title with 280M+ downloads. Rebuilt community operations end-to-end, raising consistency and speed across marketing activations and reactive communications. Managed and mentored 1 direct report, drove engagement strategy aligned with player sentiment, and built the Angry Birds 2 blog, driving 100-300k clicks per article through clarity-led, player-first storytelling.

  • 1 Jahr und 5 Monate, Feb. 2022 - Juni 2023

    Communications Lead

    Pixion Games

    Built the brand, narrative, and lifecycle communications across social media, community management, and PR for the mid-core game Fableborne and the indie studio's company brand. Scaled owned channels during soft launch, growing Twitter to 120,000 followers and Discord to 20,000 active members. Built operating strategies across community, content, and player support, and implemented lifecycle player relations infrastructure (CRM, Helpshift CS, registration flows) ahead of global launch.

  • 2 Jahre und 5 Monate, Aug. 2019 - Dez. 2021

    Consumer Product Interactions Manager

    Ubisoft

    Led player-facing strategy and operations for a portfolio of mobile games serving 3M+ monthly active users, acting as central owner for community management, social media, player support, and live operations. Delivered significant YoY revenue uplift through a player-first operating model. Managed 7 direct reports and led up to 25 team members overall. Launched Ubisoft's 4th largest Discord server with 200k+ members and led crisis communications, including data breaches and regulatory matters.

  • 2 Jahre und 8 Monate, Jan. 2017 - Aug. 2019

    Content Marketing Manager

    NCsoft

    Led communications, community development, and social media for the European subsidiary of South Korea's largest video game publisher, across titles including Blade & Soul, Wildstar, Guild Wars 2, and Master x Master, with a focus on the DACH, French, and UK markets. Planned and executed esports tournaments with players and influencers, and supported convention planning such as Gamescom, including booth design, staff coordination, and press communications.

  • 1 Jahr und 3 Monate, Okt. 2015 - Dez. 2016

    Community Marketing Manager

    POSpulse

    Drove community growth and activation for a start-up that became the largest crowdsourcing market research provider in the DACH region, reaching a user base of 800,000 members. Led the creation, validation, and evaluation of market research surveys, and temporarily led a community team of 3 direct reports.

  • 2 Jahre und 5 Monate, März 2013 - Juli 2015

    Community Management & QA Assistant

    Gameforge

    Fostered player relationships for one of Germany's largest video game publishers. Created content to educate and engage players across social media. Validated bug reports, created Jira tickets, and worked closely with the internal QA team to support product quality and player experience.

  • 5 Jahre und 6 Monate, Jan. 2008 - Juni 2013

    Web Designer & Marketing Artist

    Self-employed

    Managed small-scale web projects for customers in the DACH area, including website design, asset creation and branding, layout customization, and domain structure and hosting, building early foundations in design, marketing, and client management.

Ausbildung von Lukas Meixner

  • 2005 - 2006

    Schottengymnasium

    Secondary education

  • 2000 - 2005

    Gymnasium Neusiedl am See

    Secondary education

  • 1994 - 2000

    Neulandschule

    Primary education

Sprachen

  • Latin

  • Deutsch

    C2 (Verhandlungssicher / Muttersprachlich)

  • Englisch

    C2 (Verhandlungssicher / Muttersprachlich)

  • Französisch

    A1-A2 (Grundkenntnisse)

XING – Das Jobs-Netzwerk

  • Über eine Million Jobs

    Entdecke mit XING genau den Job, der wirklich zu Dir passt.

  • Persönliche Job-Angebote

    Lass Dich finden von Arbeitgebern und über 20.000 Recruiter·innen.

  • 21 Mio. Mitglieder

    Knüpf neue Kontakte und erhalte Impulse für ein besseres Job-Leben.

  • Kostenlos profitieren

    Schon als Basis-Mitglied kannst Du Deine Job-Suche deutlich optimieren.

21 Mio. XING Mitglieder, von A bis Z