Nils Hofmeister

Angestellt, Head of Department Architecture & Framework, Die Techniker
Hamburg, Germany

Fähigkeiten und Kenntnisse

Führung
Technologie
Personalentwicklung
Agile
Softwareentwicklung
Scrum
KANBAN
IPMA
Management 3.0
Bereichsleitung
Abteilungsleitung
Teamleitung
Jira
Confluence
Jenkins
DevOps
Software
Projektmanagement
Forschung und Entwicklung
Engineering
JavaScript
CI
C++
C#
Java
PHP
LAMP
Software Development
Organisationsentwicklung
Leader
Leadership
Informationstechnologie

Werdegang

Berufserfahrung von Nils Hofmeister

  • Current 1 year and 3 months, since Mar 2025

    Head of Department Architecture & Framework

    Die Techniker
  • 4 years and 1 month, Mar 2021 - Mar 2025

    Vice President Technology

    XING - part of NEW WORK SE

    Responsible for the technology of the XING platform

  • 4 years, Mar 2017 - Feb 2021

    Director Engineering

    XING - part of NEW WORK SE

    Responsible for all technical efforts at XING related to content, e.g. publishing, editorial and user-generated. Includes social features and video. Scope is agile cross-platform development, including data, backend, web frontend, iOS and Android clients. Covered by 7 teams across 2 locations (Hamburg & Porto) consisting of ca 50 engineers.

  • 1 year and 11 months, Apr 2015 - Feb 2017

    Team Lead Engineering

    XING - part of NEW WORK SE

    Responsible for engineers involved with News-related features: industry news, partner news pages, editorial. Includes Ruby on Rails backend, web frontend, iOS and Android clients and QA. Responsible for 2 teams, consisting of up to 20 engineers. First experience with remote & cross-location work gathered (Hamburg + Porto).

  • 2 years and 8 months, Aug 2012 - Mar 2015

    Head of Development - Corporate Services

    Bigpoint GmbH

    Responsible for different teams providing value to the entire business. Covers Release Engineering, Test Automation, IT Security, Finance Systems (SAP) and Big Data.

  • 1 year and 11 months, Sep 2010 - Jul 2012

    Lead Integration Architect

    Bigpoint GmbH

    Lead of release engineering team. Optimization of development processes. Improvement of continuous integration and continuous delivery toolchain. Development of tools and processes for improving agile workflows. Coaching and internal support.

  • 1 year and 2 months, Jul 2009 - Aug 2010

    Software Developer

    Ticking Bomb Games GmbH

    Development of browser-based MMO-games. Lead programmer, system design & implementation, build processes and deployment. Working with different stacks and languages: LAMP, C#/Unity, C++, Java. Processes based on Scrum.

  • 4 years and 4 months, Mar 2005 - Jun 2009

    Software Developer

    Dassault Systèmes 3DEXCITE

    Lead of "Competence Center Immersive". 3D user interfaces and immersive VR. Project lead, technical lead, system design and implementation. Responsible for VR lab, HW/SW installation and maintenance. Customer demos. On-site support for large-scale industrial VR installations. Technical consulting. When I was working there, the company was called RTT AG - it was renamed to Dassault Systèmes 3DEXCITE after acquisition by Dassault)

  • 7 months, Aug 2004 - Feb 2005

    Working Student/Diploma Thesis

    Dassault Systèmes 3DEXCITE

    Wrote my diploma thesis based on a real-world project: introducing interactive 3D manipulation in RTT DeltaGen, which was an interesting challenge since it was a CORBA-based distributed system with fully customizable screen geometries. Stack was Microsoft/Visual Studio, C++, OpenGL, OpenSceneGraph - later NVSG. When I was working there, the company was called RTT AG - it was renamed to Dassault Systèmes 3DEXCITE after acquisition by Dassault)

  • 5 months, Mar 2004 - Jul 2004

    Intern

    SIEMENS

    Working on different VR/AR projects including contributions to ARVIKA EU project. Development environment was based on Windows, C++, OpenGL, ARToolKit.

  • 5 months, Mar 2002 - Jul 2002

    Intern

    Base System GmbH

    Working on web-based configurators supported by custom backoffice solutions. Tools were based on C++ and Visual Basic, web development was based on ASP and MS SQL.

  • 5 months, Apr 2000 - Aug 2000

    Intern

    QXL AG

    Web development at the peak of the .com bubble. Dreamweaver, Frontpage, plain html + JavaScript.

Ausbildung von Nils Hofmeister

  • 4 years and 7 months, Oct 2000 - Apr 2005

    Medieninformatik

    Hochschule Harz

  • 6 months, Oct 1999 - Mar 2000

    Medieninformatik

    Fachhochschule Wedel

Sprachen

  • German

    C2 (Verhandlungssicher / Muttersprachlich)

  • English

    C1 (Fließend)

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