
Tom Schillinger
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Tom Schillinger
- Current 6 years and 7 months, since Nov 2019
Staff UX Designer
Mercedes Benz Research and Development North America
- Current 10 years and 5 months, since Jan 2016
Lead Designer
Hypnolords KG
UI / UX Design, research and development for nextgen realtime 3D interfaces, big screen installations, videogames and custom tools and software for automotive and medical industries.
- Current 22 years and 5 months, since Jan 2004
UI/UX Designer, 3D Generalist
pixonoid
- 9 months, Mar 2019 - Nov 2019
Solution Engineer
Unity Technologies
- 8 months, May 2018 - Dec 2018
Lead UI/UX Designer
AUDI AG via Hypnolords
UI/UX Design and Prototyping for future invehicle interfaces.
Design and creation of nextgen environments and assets for VR/AR realtime applications
- 1 year and 10 months, Jan 2016 - Oct 2017
Senior Technical Consultant
Continental AG via Epos GmbH
- 5 years and 11 months, Mar 2010 - Jan 2016
Lead UI/UX Designer
BMW AG via kontrastmoment GmbH
UI/UX designer for high performance realtime 3D in-vehicle interfaces for BMW, BMWi, Rolls Royce and Mini series and future concepts. I also developed custom pipelines, tools and software to enable high performance 3D interfaces on Embedded Hardware. UI / UX Design, Technology Consulting, Research and Development, Rapid Prototyping, Production Pipeline, Tooling and Software Development
- 11 months, May 2009 - Mar 2010
Senior UI/UX Designer
F-Secure Corporation via Pinball
via Pinball Design, production and programming of reusable web and email design templates. I also developed parts of the styleguides for online campaigns.
- 4 months, Oct 2009 - Jan 2010
Senior UI/UX Designer
Koch Media / Deep Silver via Pinball
via Pinball Design and Concept of the games division website www.deepsilver.com
- 9 months, May 2008 - Jan 2009
Lead UI/UX Designer
musicnet entertainment GmbH
Concept and Design of a socialmedia network project
- 8 months, Jul 2007 - Feb 2008
Senior 3D Artist
Coreplay GmbH
3D Artist working on several game productions and inhouse projects
- 7 months, Jul 2006 - Jan 2007
3D-Artist
Last chance media
Prototyping and development of realtime game environments
- 6 months, Oct 2005 - Mar 2006
Gastdozent
Hochschule München
- 6 months, Aug 2005 - Jan 2006
UI/UX Designer Web
Romo Group
Design and programming of the german Romo GmbH website
Ausbildung von Tom Schillinger
- 2 years and 1 month, Nov 2003 - Nov 2005
Game Design
Mediadesign Hochschule
Sprachen
English
C1 (Fließend)
German
C2 (Verhandlungssicher / Muttersprachlich)
Norwegian
A1-A2 (Grundkenntnisse)
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