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Boris Rudnik

Angestellt, UX Lead, CyberArk
Abschluss: Bachelor's Degree, Ben Gurion University
Tel Aviv, Israel

Fähigkeiten und Kenntnisse

UX Strategy
User Research
Usability
Usability Research
Usability Testing
Information Architecture
Product
Usefulness
Accessibility
Business Goals Analysis
User Needs Analysis
Functional Specification
Product Requirements
PRD
Interaction Design
User Workflows
Information Design
Wireframes
Mockups
Data Visualization
Information Visualisation
Interpersonal Skills
Communication Skills
Psychology
User-Centered-Design
User Experience Design
UXD

Werdegang

Berufserfahrung von Boris Rudnik

  • Bis heute 10 Jahre und 6 Monate, seit 2015

    UX Lead

    CyberArk

    CyberArk is the global leader in privileged access security (PAS), a critical layer of IT security to protect data, infrastructure and assets across the enterprise, in the cloud and throughout the DevOps pipeline.

  • 2014 - 2015

    UX Architect

    CYBERTINEL - Endpoint Security (acquired by CyberArk)

    CYBERTINEL (acquired by CyberArk) protects organizations against Advanced Persistent Threats (APT) and Zero-Day Cyber-Attacks. ACTipus endpoint security platform (EPM) detects sophisticated threats in real time, halting attacks before they can propagate. Fast forensic analytics and centralized remediation of the infectious or suspicious machines, add a great value to security operations teams. As a UX architect and designer, established B2B security platform's information architecture and UX concept.

  • 2013 - 2015

    UX Consultant

    LogoUI

    LogoUI is a one-stop-shop for a product UI management and execution, from users research and task analysis, to interaction workflows design and information architecture, to interface logical and visual design, to UI architecture, and, eventually, UI implementation and testing. LogoUI also offers professional consulting, training, outsourcing, and placement services. Provided UX consultations, research, specifications and training, and managed UX architecture and design projects.

  • 2011 - 2013

    UX Manager

    Vidmind

    1. Started user-centered process of UI requirements definition and UI design 2. Optimized product management and implementation efforts by clear definition of user personas, usage contexts, and major use-case scenarios 3. Communicated backend UI designs to the stakeholders through high level design (HLD) documentation, interaction wireframes, and screen mockups 4. Evaluated and advised on visual UI designs for consumer devices

  • 2010 - 2011

    Product Manager

    eBay Inc.

    1. Systematically analyzed tool users asks in the context of catalogs organization performance targets and business goals 2. Compiled product requirements documents (PRD) and prioritized user stories backlogs 3. Designed tools for optimal user experience, including interaction design (IxD) and interface design 4. Set milestones, scheduled, and managed end-to-end product development lifecycle (PDLC) 5. Coordinated efforts of distributed engineering teams, and handled customers feedback

  • 2009 - 2010

    User Experience Designer

    Microsoft

    As a remote contractor for Microsoft administrator experience (MAX) team, assumed responsibility for MED-V Client interaction design (IxD) and user experience (UX) prototyping. 1. Delivered user experience (UX) design assets, including interaction workflow charts, UI wireframes and Visio mockups for the major user stories 2. Contributed to feature specifications and engineering requirements documentation 3. Established desktop client accessibility requirements, aligned with corporate guidelines

  • 2008 - 2009

    User Experience Designer

    Microsoft Israel R&D Center

    1. Initiated user-centered design (UCD) practices and defined user experience design (UXD) service levels by feature criticality, visibility and interaction complexity 2. Adapted generic archetypes and user experience (UX) related guidelines to Forefront "edge" products line 3. Delivered user experience design assets for the selected feature specs, including interaction workflows and user interface wireframes and mockups 4. Exercised informal cross-team and cross-product influence

  • 2002 - 2007

    User Interface Team Leader

    FTS

    1. Envisioned, initiated and managed core User Interface (UI) Team 2. Assumed professional authority over user experience (UX) 3. Delivered user experience design assets, including interaction design (IxD) charts, user interface (UI) wireframes and high-fidelity prototypes 4. Managed user experience design (UXD) activities and guided graphic artwork and user interface (UI) implementation 5. Communicated and coordinated user experience (UX) issues among multiple and diverse stakeholders

  • 2000 - 2002

    Senior Web Developer

    Extent Technologies

    1. Contributed to, and reviewed, high- and detailed-level feature design specifications 2. Delivered DHTML web-client, compliant with up-to-date W3C recommendations 3. Communicated user interface (UI) related matters to application programmers and QA engineers

Ausbildung von Boris Rudnik

  • 2006 - 2008

    Human Factors Engineering

    Ben Gurion University

    Unique interdisciplinary course of study, focused on human-machine and human-computer interaction (HCI), that provides deep insights into psychological and engineering aspects of user experience.

  • 1992 - 1995

    Behavioral Sciences

    Ben Gurion University

    Comprehensive study of psychology (personality, social, cognitive, and developmental), psycho-physiology, sociology and antropology, with strong emphasis on scientific research methodology and statistical analysis.

Sprachen

  • Hebräisch

    Muttersprache

  • Russisch

    Muttersprache

  • Englisch

    Fließend

  • Estonian

    Gut

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