Alexander Lenski

Abschluss: 86%, Games Academy
Berlin, Germany

Fähigkeiten und Kenntnisse

3D Animation
3D Rigging
3D Modeling
mel
Python
maxscript

Werdegang

Berufserfahrung von Alexander Lenski

  • Current 10 years and 9 months, since Sep 2015

    Tech. 3D Artist

    Illusion Walk KG

    Research & Development as Technical Artist primarly in Unity and 3Ds Max

  • 7 months, Apr 2014 - Oct 2014

    Tech Animtor and TD for Rigging and Animation

    Unannounced upcoming AAA Game

    Animation and Rendering Pipeline Support (UDK and 3Ds Max), technical contact with client, Animating Faces.

  • 4 months, Feb 2014 - May 2014

    Technical Animator

    Unannounced Sitcom

    Facial Rigging, Pipeline Support and Animating

  • 6 months, Dec 2013 - May 2014

    Intern and Technical Animator

    Unannounced App

    Facial Rigging, Pipeline Support and Animating

  • 5 months, Apr 2013 - Aug 2013

    Art Lead

    Games Academy

    Creation of mutiple character rigs from one baseRig, supervising, planing

  • 5 months, Oct 2012 - Feb 2013

    Technical Animator

    Team "La Familia"

    I created the rig and set off the animation pipeline - in UDK and I animated most moves.

  • 5 months, Apr 2012 - Aug 2012

    Game Designer

    "Section 9" (Games Academy Berlin)

    I was in charge for recreating the game mechanics (Neodrome), Level Design, Interface and doucuments.

  • 5 months, Oct 2011 - Feb 2012

    Teamlead, Game Designer, 2D Artist

    "Vision Minds" (Games Adademy)

    I was lead, producer, games designer and 2D Animator and had to manage a team of 5 students.

  • 5 months, Apr 2011 - Aug 2011

    2D Artist

    "Plan B" (Games Academy Berlin)

    I was responsible for all grafics in game and most of the menu.

Ausbildung von Alexander Lenski

  • 2 months, Nov 2014 - Dec 2014

    fundamentals of Python Programming

    future Training & Consulting GmbH

    object oriented, maya pipeline optimization

  • 1 year and 5 months, Apr 2012 - Aug 2013

    Game Art & Animation

    Games Academy

    3D General, Rigging & Animation

  • 1 year, Apr 2011 - Mar 2012

    Game Design

    Games Academy

    Game Development, System Design

Sprachen

  • German

    C2 (Verhandlungssicher / Muttersprachlich)

  • English

    C1 (Fließend)

  • Russian

    A1-A2 (Grundkenntnisse)

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