Dr. Christian Odaker

Angestellt, Chief Technology Officer (CTO), Smart Reporting GmbH
Munich, Deutschland

Fähigkeiten und Kenntnisse

Business Strategy Operationalization
Managing Vision Purpose and Innovation
Software Product Development Organization and Proc
Change Management
Leadership and Personnel Management
Metrics Driven Management
(Customer) Project Management
Immersive Virtual Prototyping
Immersive Virtual Engineering
Cloud Deployment Strategies
Virtual and Augmented Reality Systems
High Quality (Realtime) Visualization
Massively Parallel Systems

Werdegang

Berufserfahrung von Christian Odaker

  • Bis heute 2 Jahre und 7 Monate, seit Jan. 2023

    Chief Technology Officer (CTO)

    Smart Reporting GmbH
  • 8 Monate, Mai 2022 - Dez. 2022

    VP Engineering

    Smart Reporting GmbH
  • 1 Jahr und 6 Monate, Juli 2020 - Dez. 2021

    Medical Technology Executive

    Stealth Startup

  • 1 Jahr und 2 Monate, Mai 2019 - Juni 2020

    Head of Research & Development, Member of the Management Board

    Heidelberg Engineering GmbH
  • 1 Jahr und 3 Monate, Feb. 2018 - Apr. 2019

    Director R&D Immersive Scenario Validation, Solutions and Components

    ESI Group

    People responsibility for a large internationally distributed (multiple sites in Germany, in NA, in India and in France), multi-disciplinary (software developers, software architects, physicists, mathematicians, project managers) team of experts with 6 direct reports. Cost center responsibility.

  • 2 Jahre und 10 Monate, Apr. 2015 - Jan. 2018

    Director R&D Immersive Experience

    ESI Group

    People responsibility for an international team of up to 30 software development experts located at Stuttgart, Darmstadt (both Germany) and Bangalore (India) with 4 direct reports. Cost center responsibility.

  • 1 Jahr und 11 Monate, Mai 2013 - März 2015

    Team Leader

    ESI Software Germany GmbH

    Operational responsibility for a team of up 5 software engineers. Accountable for defining and executing visualization-related projects as well as setting up a visionary technical strategy and deriving a sustainable business-aligned roadmap in the domain of visualization.

  • 1 Jahr und 1 Monat, Apr. 2012 - Apr. 2013

    Senior Software Developer

    ESI Software Germany GmbH

    Hired to research, design and implement a system for pre-computed indirect illumination including a progressive update mechanism to support high-quality lighting and shadowing effects on complex engineering data. Leading the project associated with this effort.

  • 1 Jahr und 6 Monate, Okt. 2010 - März 2012

    Senior Graphic Programmer

    Ubisoft Blue Byte

    Responsible for graphics effects and visual appearance for a state-of-the-art AAA game engine designed for “The Settlers – Kingdoms of Anteria”/”Champions of Anteria”. Among the components of the rendering system, that I created were pipeline design, lighting and shadowing system, large-scale terrain rendering and texturing, vegetation rendering, water visualization as well as sky and cloud rendering.

  • 1 Jahr und 5 Monate, Mai 2009 - Sep. 2010

    Lead Software Engineer for Visualization

    Realtime Technology AG (RTT AG)

    Technical responsibility for a team of up to 15 people for the visualization domain. Supervising and supporting definition of technical concepts and design for new visualization components. Consulting on implementation efforts. Working closely with product management, user personas, usability experts and quality assurance to coordinate solution and feature specifications as well as project schedules.

  • 2 Jahre und 11 Monate, Juni 2006 - Apr. 2009

    (Senior) Software Engineer for Visualization

    Realtime Technology AG (RTT AG)

    Responsibility for implementing new features in the context of high-end visualization and rendering. Continuously increasing scope of activity towards feature definition together with user personas, software design and architecture tasks, project management for teams of up to 10 people and supervising and supporting junior team members.

Ausbildung von Christian Odaker

  • 2 Jahre und 8 Monate, Jan. 2003 - Aug. 2005

    Computer Sciences

    Johannes Kepler University, Linz, Austria

    Computer Graphics

  • 3 Jahre und 10 Monate, März 1999 - Dez. 2002

    Computer Sciences

    Johannes Kepler University, Linz, Austria

    Computer Graphics, Parallel Computing

Sprachen

  • Deutsch

    Muttersprache

  • Englisch

    Fließend

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