
Dr. Christian Odaker
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Christian Odaker
- 1 Jahr und 6 Monate, Juli 2020 - Dez. 2021
Medical Technology Executive
Stealth Startup
- 1 Jahr und 2 Monate, Mai 2019 - Juni 2020Heidelberg Engineering GmbH
Head of Research & Development, Member of the Management Board
- 1 Jahr und 3 Monate, Feb. 2018 - Apr. 2019
Director R&D Immersive Scenario Validation, Solutions and Components
ESI Group
People responsibility for a large internationally distributed (multiple sites in Germany, in NA, in India and in France), multi-disciplinary (software developers, software architects, physicists, mathematicians, project managers) team of experts with 6 direct reports. Cost center responsibility.
- 2 Jahre und 10 Monate, Apr. 2015 - Jan. 2018
Director R&D Immersive Experience
ESI Group
People responsibility for an international team of up to 30 software development experts located at Stuttgart, Darmstadt (both Germany) and Bangalore (India) with 4 direct reports. Cost center responsibility.
- 1 Jahr und 11 Monate, Mai 2013 - März 2015
Team Leader
ESI Software Germany GmbH
Operational responsibility for a team of up 5 software engineers. Accountable for defining and executing visualization-related projects as well as setting up a visionary technical strategy and deriving a sustainable business-aligned roadmap in the domain of visualization.
- 1 Jahr und 1 Monat, Apr. 2012 - Apr. 2013
Senior Software Developer
ESI Software Germany GmbH
Hired to research, design and implement a system for pre-computed indirect illumination including a progressive update mechanism to support high-quality lighting and shadowing effects on complex engineering data. Leading the project associated with this effort.
- 1 Jahr und 6 Monate, Okt. 2010 - März 2012
Senior Graphic Programmer
Ubisoft Blue Byte
Responsible for graphics effects and visual appearance for a state-of-the-art AAA game engine designed for “The Settlers – Kingdoms of Anteria”/”Champions of Anteria”. Among the components of the rendering system, that I created were pipeline design, lighting and shadowing system, large-scale terrain rendering and texturing, vegetation rendering, water visualization as well as sky and cloud rendering.
- 1 Jahr und 5 Monate, Mai 2009 - Sep. 2010
Lead Software Engineer for Visualization
Realtime Technology AG (RTT AG)
Technical responsibility for a team of up to 15 people for the visualization domain. Supervising and supporting definition of technical concepts and design for new visualization components. Consulting on implementation efforts. Working closely with product management, user personas, usability experts and quality assurance to coordinate solution and feature specifications as well as project schedules.
- 2 Jahre und 11 Monate, Juni 2006 - Apr. 2009
(Senior) Software Engineer for Visualization
Realtime Technology AG (RTT AG)
Responsibility for implementing new features in the context of high-end visualization and rendering. Continuously increasing scope of activity towards feature definition together with user personas, software design and architecture tasks, project management for teams of up to 10 people and supervising and supporting junior team members.
Ausbildung von Christian Odaker
- 2 Jahre und 8 Monate, Jan. 2003 - Aug. 2005
Computer Sciences
Johannes Kepler University, Linz, Austria
Computer Graphics
- 3 Jahre und 10 Monate, März 1999 - Dez. 2002
Computer Sciences
Johannes Kepler University, Linz, Austria
Computer Graphics, Parallel Computing
Sprachen
Deutsch
Muttersprache
Englisch
Fließend
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