
Dilara Tok
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Dilara Tok
- Bis heute 2 Jahre und 2 Monate, seit Aug. 2024
3D Generalist & Technical Artist
Concept-Atelier GmbH
• Managed 3D modeling, materials, lighting, animation, VFX, rendering, and post-production. • Produced product visuals, marketing animations, billboards, and promotional content for industrial brands. • Created real-time and offline visuals using Blender, game engines, and industry tools. • Built realistic materials, lighting, and efficient workflows. • Worked with clients to turn technical products into engaging visual stories.
- 1 Jahr und 7 Monate, Aug. 2024 - Feb. 2026
3D Game Artist/Technical Game Artist
DrengrTec IT Solutions
• Created characters, environments, level art, and gameplay assets for Viking-themed and puzzle-based PC/console projects. • Managed modeling, UVs, texturing, materials, lighting, VFX, optimization, and engine integration. • Built game-ready PBR assets with clean topology and performance in mind. • Collaborated on rapid prototyping and iteration to deliver high-quality visuals on schedule. • Improved visual quality and performance through efficient materials and real-time rendering.
- 1 Jahr, Jan. 2023 - Dez. 2023
Technical Game Artist
Sunday GmbH
• Created characters, animations, VFX, UI, environments, and gameplay assets for live and new mobile games. • Managed asset production from modeling and texturing to rigging, animation, optimization, and Unity integration. • Implemented and polished Unity URP content for quality and performance. • Partnered with UA and game teams on tested creatives, gameplay videos, feature graphics, and playable prototypes. • Developed player-facing content and live-update visuals to improve the game experience.
- 6 Monate, Aug. 2022 - Jan. 2023
Lead Artist
Kobgames
Managed a team of 6, including 2D and 3D artists, assigning tasks based on skills and providing technical support. Ensured project requirements were met, overseeing all stages of development and implementing revisions for quality improvement. Facilitated team communication through regular meetings, reported project progress, and actively contributed to various aspects of game development, from concept to marketing and release.
- 1 Jahr und 3 Monate, Juni 2021 - Aug. 2022
3D Game Artist
F13 Entertainment
I worked from the ideation phase to modeling, rigging, animation, weight painting, texture creation, and 2D art. Integrated assets into the engine, set up lighting, post-processing, effects, VFX, and particle effects. Contributed to the design of marketing visual elements such as marketing videos, GIFs, icons, and feature graphics.
Ausbildung von Dilara Tok
- 3 Jahre und 11 Monate, Sep. 2017 - Juli 2021
Architecture
Yaşar University
Sprachen
Englisch
C1 (Fließend)
Türkisch
C2 (Verhandlungssicher / Muttersprachlich)
Deutsch
A1-A2 (Grundkenntnisse)
XING Mitglieder mit ähnlichen Profilangaben
XING – Das Jobs-Netzwerk
Über eine Million Jobs
Entdecke mit XING genau den Job, der wirklich zu Dir passt.
Persönliche Job-Angebote
Lass Dich finden von Arbeitgebern und über 20.000 Recruiter·innen.
21 Mio. Mitglieder
Knüpf neue Kontakte und erhalte Impulse für ein besseres Job-Leben.
Kostenlos profitieren
Schon als Basis-Mitglied kannst Du Deine Job-Suche deutlich optimieren.
