Sascha Linderkamp

ist offen für Projekte. 🔎

Angestellt, Senior Technical Artist, burgbad AG
Abschluss: Geprüfter 3D Designer, SGD Darmstadt
Marklohe, Deutschland

Fähigkeiten und Kenntnisse

Blender 3D
Unity 3D
C#-Entwicklung
Unreal Engine
Blueprints
Adobe After Effects
Adobe Photoshop
Cinema 4D
prorender
thea render
Excel
Animation
2D Animation
After Effects
Videoschnitt
3D-Design
Autodesk Maya
3D-Animation
3D-Computergrafik
Digitalkunst
Animationsdesign
Premiere
Motion Design

Werdegang

Berufserfahrung von Sascha Linderkamp

  • Bis heute 1 Jahr und 10 Monate, seit Feb. 2024

    Senior Technical Artist

    burgbad AG

    Developed and implemented an automated workflow in Unreal Engine 5 for efficient rendering of diverse product variants from a single 3D model. Streamlined preparation processes through AI and Python scripting, achieving an 80% reduction in rendering time per image Responsible for end-to-end 3D product visualization, from data preparation to final rendering and post-production, utilizing tools such as Cinema 4D and V-Ray.

  • Bis heute 5 Jahre und 1 Monat, seit Nov. 2020

    3D-Artist / Animator

    RenderForge.de

    As a freelance 3D Artist, I help my clients visualize complex products and processes through high-quality 3D graphics, animations, and professional CAD data preparation. My expertise spans from concept development to final implementation for diverse platforms.

  • 2 Jahre, Jan. 2022 - Dez. 2023

    3D-Artist

    avateramedical Digital Solutions GmbH

    I created 3D models for real-time applications from diverse sources like photos, sketches, and CAD data. My role involved optimizing real-time application designs within the Team XR , coordinating technical details across departments , and developing design concepts with a strong focus on technical and production specifications. I was also responsible for planning and preparing prototypes and implementing final versions based on precise technical specifications and SAFe principles

  • 2 Jahre und 3 Monate, Okt. 2019 - Dez. 2021

    Motion designer / Animator

    Optimum-media GmbH

    My work included the dedicated development of an interactive Android application using Unity and C#, designed to run on pharmacy terminals and provide engaging games like Connect Four and Memory for children. This experience complemented my broader expertise in creating animated advertising and information videos, 3D product visualizations, and game design with Unity, utilizing tools like Adobe Creative Cloud (Photoshop, After Effects) and Cinema 4D. https://www.optimum-media.de/animation-show-apotheke/

  • 1 Jahr und 11 Monate, Okt. 2017 - Aug. 2019

    3D Artist

    Dipl. Ing. Ulrich Reuter

    My specialization encompassed creating compelling 3D product visualizations, animations, and presentations to effectively explain complex products and processes. A key project involved the development of an interactive Unity application, used for training, that vividly presented a concrete pump. My expertise spans both 2D and 3D graphics, including technical, product, and interactive animations.

  • 10 Monate, Sep. 2012 - Juni 2013

    Mediengestalter

    WeserArt Web & Print Studios

    Specialized in the complete workflow of trade fair stand visualization, from detailed 3D modeling in Blender to high-quality rendering for client presentations and construction planning across international markets like Russia, North America, and Turkey.

Ausbildung von Sascha Linderkamp

  • 1 Jahr und 8 Monate, Juli 2015 - Feb. 2017

    3D-Design

    SGD Darmstadt

    Knowledge: Maya software interface and general foundation work - modeling operations and tools - texture and shader creation techniques - rigging and animation methodology - particles and dynamics - scripting languages and effects - rendering methodology.

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