Thomas Bedenk
Bis 2024, Vice President Extended Reality, Endava
Berlin, Deutschland
Werdegang
Berufserfahrung von Thomas Bedenk
Bis heute 9 Jahre, seit Aug. 2015
Freelance Strategic Advisor, XR and Creative Mind
bedenk.de/sign
Consulting for immersive media (VR/AR/MR) and digitalization and speaking at conferences. Clients range across industries (Entertainment, Health, Automotive). Head of VR/AR at Exozet. Founding member of Virtual Reality e.V. Berlin Brandenburg. Judging award submissions for IGF, A Maze Festival, VR Now Con and German Game Developer Prize.
2 Jahre und 1 Monat, Juni 2018 - Juni 2020
Director Immersive Media
Exozet Berlin GmbH
2 Jahre und 9 Monate, Okt. 2015 - Juni 2018
VR Consultant
Exozet
I represent the company on VR/AR with presentations and shape the vision with CEO Frank Zahn.
7 Jahre und 3 Monate, Jan. 2009 - März 2016
Managing Director / Creative Director / Founder
Brightside Games
My resposibilities range from strategic decissions, business development and managing the daily business to representing the company and speaking at conferences. As Creative Director I am in charge for all creative decissions, team leading and the production of our games. I am also active in the german game developer scene and I am judging IGF Awards since 2010 and Amaze Festival since 2013.
1 Jahr und 2 Monate, 2015 - Feb. 2016
Lehrbeauftragter
BTK Berliner Technische Kunsthochschule GmbH
2 Jahre und 2 Monate, 2014 - Feb. 2016
Lehrbeauftragter
SAE Institute
"Graphical User Interfaces" and "Level Design"
4 Jahre und 2 Monate, 2012 - Feb. 2016
Lehrbeauftragter
Games Academy Berlin
2014 "Interface Design", "Interaction Design", "Game Design", "Unity3D", “Game Design Document”, "Introduction to Programming" and "Scripting" 2013 "Game Design", "Unity3D", "Introduction to Programming" and "Scripting" 2012 "3D Engines" und "Introduction to Programming"
2014 - 2015
Lehrbeauftragter
GA Hochschule der digitalen Gesellschaft
"Graphical User Interfaces" and "Level Design"
Lehrauftrag "Game Development"
Dozentur "Cross Platform Design" für den Game Design Master
12 Jahre, Jan. 1998 - Dez. 2009
Freiberufler
Thomas Bedenk
Design and Interactive Development
7 Monate, Aug. 2004 - Feb. 2005
Shake Compositor and Mattepainting
ARRI Digital Film
2 Jahre und 9 Monate, Juli 1998 - März 2001
Web- und Grafikdesigner
Fast Connect GmbH / AG
Ausbildung von Thomas Bedenk
5 Jahre und 8 Monate, Apr. 2008 - Nov. 2013
Human factors and ergonomics
Technische Universität Berlin
Usability, UX, Interface Design, Psychology
6 Monate, Feb. 2005 - Juli 2005
Bellas Artes
Universidad de Salamanca
(Auslandssemester in Spanien)
2002 - 2007
Mediendesign
Technische Hochschule Nürnberg Georg Simon Ohm
Interactive, Film & Animation and Photography
Sprachen
Deutsch
Muttersprache
Englisch
Fließend