Thomas Bedenk

Angestellt, Vice President Extended Reality, Endava

Berlin, Germany

Skills

Virtual Reality
Unternehmensberatung
Management
Creative Direction
Game Design
Wahrnehmungspsychologie
Unternehmensführung
Design
Vorträge
Interactive Design
User Experience
Concept Design
Usability
Kognitionspsychologie
Public speaking
Producing
Augmented Reality
Unternehmenskommunikation
Project Management
Interface Design
Development
Strategie
Coding
Photoshop
Graphics
PHP
HTML
Java Script
Action Script
Game Development
Teaching
C#
Unity3D
Corporate Design
Grafikdesign
UI Design
Interaction Design
Design Consulting
Social Media
Webdesign
Präsentationen
Internet
Kommunikation
Audiovisuelle Kommunikation
Teamleitung
Business Development
Coaching
Creative director
Beratung
Deutsche Sprache
Vertrieb
Englische Sprache

Timeline

Professional experience for Thomas Bedenk

  • Current 3 years and 6 months, since Jul 2020

    Vice President Extended Reality

    Endava
  • Current 8 years and 5 months, since Aug 2015

    Freelance VR/AR Advisor, Designer and Creative Mind

    bedenk.de/sign

    Consulting for immersive media (VR/AR/MR) and digitalization and speaking at conferences. Clients range across industries (Entertainment, Health, Automotive). Head of VR/AR at Exozet. Founding member of Virtual Reality e.V. Berlin Brandenburg. Judging award submissions for IGF, A Maze Festival, VR Now Con and German Game Developer Prize.

  • 2 years and 1 month, Jun 2018 - Jun 2020

    Director Immersive Media

    Exozet Berlin GmbH

  • 2 years and 9 months, Oct 2015 - Jun 2018

    VR Consultant

    Exozet

    I represent the company on VR/AR with presentations and shape the vision with CEO Frank Zahn.

  • 7 years and 3 months, Jan 2009 - Mar 2016

    Managing Director / Creative Director / Founder

    Brightside Games

    My resposibilities range from strategic decissions, business development and managing the daily business to representing the company and speaking at conferences. As Creative Director I am in charge for all creative decissions, team leading and the production of our games. I am also active in the german game developer scene and I am judging IGF Awards since 2010 and Amaze Festival since 2013.

  • 1 year and 2 months, 2015 - Feb 2016

    Lehrbeauftragter

    BTK Berliner Technische Kunsthochschule GmbH

  • 2 years and 2 months, 2014 - Feb 2016

    Lehrbeauftragter

    SAE Institute

    "Graphical User Interfaces" and "Level Design"

  • 4 years and 2 months, 2012 - Feb 2016

    Lehrbeauftragter

    Games Academy Berlin

    2014 "Interface Design", "Interaction Design", "Game Design", "Unity3D", “Game Design Document”, "Introduction to Programming" and "Scripting" 2013 "Game Design", "Unity3D", "Introduction to Programming" and "Scripting" 2012 "3D Engines" und "Introduction to Programming"

  • 2014 - 2015

    Lehrbeauftragter

    GA Hochschule der digitalen Gesellschaft

    "Graphical User Interfaces" and "Level Design"

  • 2011 - 2013

    Lehrbeauftragter

    TU Berlin

    Lehrauftrag "Game Development"

  • 2012 - 2012

    Lehrbeauftragter

    Mediadesign Hochschule

    Dozentur "Cross Platform Design" für den Game Design Master

  • 12 years, Jan 1998 - Dec 2009

    Freiberufler

    Thomas Bedenk

    Design and Interactive Development

  • 7 months, Aug 2004 - Feb 2005

    Shake Compositor and Mattepainting

    ARRI Digital Film

  • 2 years and 9 months, Jul 1998 - Mar 2001

    Web- und Grafikdesigner

    Fast Connect GmbH / AG

Educational background for Thomas Bedenk

  • 5 years and 8 months, Apr 2008 - Nov 2013

    Human factors and ergonomics

    Technische Universität Berlin

    Usability, UX, Interface Design, Psychology

  • 6 months, Feb 2005 - Jul 2005

    Bellas Artes

    Universidad de Salamanca

    (Auslandssemester in Spanien)

  • 2002 - 2007

    Mediendesign

    Technische Hochschule Nürnberg Georg Simon Ohm

    Interactive, Film & Animation and Photography

Languages

  • German

    First language

  • English

    Fluent

Interests

Art
Design
Games
Usability
Interfaces
Innovation
Philosophy
Photography
Cinematography
Science
Psychology

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