
Adam Ebel
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Adam Ebel
- Bis heute 1 Jahr und 5 Monate, seit 2024
UX Director
Klang Games GmbH
- 2018 - 2020
Principal
Adaptive Craft
- 2016 - 2020
UX Design & Strategy Consultant
Independent
- 2015 - 2016
Cornerstone Design Lead
Fitbit
Cross-platform UX management of device setup, watch-face selection, settings, firmware update, and essential learning guides for 10+ devices across mobile and desktop apps. I worked across teams to define iterative design and testing processes for features and helped operationalize prototyping and user research efforts.
- 2013 - 2015
Product Design Lead
Beatport
Led product design, research, and user experience for an advanced music library management application with streamlined access to the online music store. Designed the product marketing site, getting started guide, support page, and worked on the redesign of the main Beatport website.
- 2012 - 2013
Principal UX Designer
Ultimate Ears (UE) by Logitech
Led experience design for a suite of networked audio devices and connected iOS/Android apps that tightly integrated popular music streaming services. I also led engagements with several external consulting firms.
- 2011 - 2011
Business Design Lead
Fjord GmbH
- 2008 - 2011
Senior Interaction Designer
Frog Design
Created solutions driven by user insight and behavior utilizing design methodologies and research combined with existing and emerging technologies to identify and explore opportunities for innovation. Clients included Microsoft, Intel, AT&T, and others. Led experimental multitouch interaction programs in two studios. Worked for frog full time for 22 months over 4 years.
Designed 3 products/services while launching the Amazon Pay division. Worked across teams and disciplines to create a detailed vision for the product portfolio and improve methodologies that pre-dated my involvement with the organization. Co-inventor on U.S. Patent 9,704,161 for payments innovation.
Product design and UX management for the Xbox 360 console and other Xbox products, including console software updates, developer releases, and more. Helped facilitate design research and prototyping efforts, team production workflow, and stealth projects. I also led sound design for Xbox 360 products.
Ausbildung von Adam Ebel
- 1997 - 2001
Design, Sound, and Cultural Studies
The Evergreen State College
Sprachen
Englisch
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