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Adam Ebel

Angestellt, UX Director, Klang Games GmbH
Berlin, Deutschland

Fähigkeiten und Kenntnisse

Design Thinking
Innovation Strategy
UX Management
Creative Direction
User Experience Design
Design Research
User Experience
Product design
User Research
Prototyping
User Interface

Werdegang

Berufserfahrung von Adam Ebel

  • Bis heute 1 Jahr und 5 Monate, seit 2024

    UX Director

    Klang Games GmbH

  • 2 Jahre und 1 Monat, März 2021 - März 2023

    Head of Design

    kununu – part of NEW WORK SE
  • 2018 - 2020

    Principal

    Adaptive Craft

  • 2016 - 2020

    UX Design & Strategy Consultant

    Independent

  • 2015 - 2016

    Cornerstone Design Lead

    Fitbit

    Cross-platform UX management of device setup, watch-face selection, settings, firmware update, and essential learning guides for 10+ devices across mobile and desktop apps. I worked across teams to define iterative design and testing processes for features and helped operationalize prototyping and user research efforts.

  • 2013 - 2015

    Product Design Lead

    Beatport

    Led product design, research, and user experience for an advanced music library management application with streamlined access to the online music store. Designed the product marketing site, getting started guide, support page, and worked on the redesign of the main Beatport website.

  • 2012 - 2013

    Principal UX Designer

    Ultimate Ears (UE) by Logitech

    Led experience design for a suite of networked audio devices and connected iOS/Android apps that tightly integrated popular music streaming services. I also led engagements with several external consulting firms.

  • 2011 - 2011

    Business Design Lead

    Fjord GmbH

  • 2008 - 2011

    Senior Interaction Designer

    Frog Design

    Created solutions driven by user insight and behavior utilizing design methodologies and research combined with existing and emerging technologies to identify and explore opportunities for innovation. Clients included Microsoft, Intel, AT&T, and others. Led experimental multitouch interaction programs in two studios. Worked for frog full time for 22 months over 4 years.

  • 2007 - 2008

    Senior User Experience Designer

    Amazon

    Designed 3 products/services while launching the Amazon Pay division. Worked across teams and disciplines to create a detailed vision for the product portfolio and improve methodologies that pre-dated my involvement with the organization. Co-inventor on U.S. Patent 9,704,161 for payments innovation.

  • 2004 - 2007

    User Experience Program Manager

    Microsoft Corp.

    Product design and UX management for the Xbox 360 console and other Xbox products, including console software updates, developer releases, and more. Helped facilitate design research and prototyping efforts, team production workflow, and stealth projects. I also led sound design for Xbox 360 products.

Ausbildung von Adam Ebel

  • 1997 - 2001

    Design, Sound, and Cultural Studies

    The Evergreen State College

Sprachen

  • Englisch

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