Basic

Ines Lindner

Employee, Lead Consultant User Experience, Zühlke Engineering

Wien, Austria

Skills

User Experience consulting
Interaction Design
UX Architecture
Prototyping (Axure)
Usability Evaluierung und Tests
User Interface Design (UI)
Wireframes
Illustration
Information Design
e-learning
gamed based learning
User Journey
Leadership
Agile UX
Ideation (idea generation)
Lean UX
Hololens UX
Internet of Things
Visual Facilitating
Creative Workshops
Requirements Engineering
Informations Architektur
Mixed Reality
Consulting

Timeline

Professional experience for Ines Lindner

  • Current 7 years and 6 months, since 2014

    Lead Consultant User Experience

    Zühlke Engineering

  • 2014 - 2014

    Interims Head of UX

    Bigpoint GmbH

    Ines worked on internal software solutions, games and customer service products in the field of online and mobile gaming. Working tags: Browser and mobile games, User Experience from the micro interaction to UX concepts for entire games, UX research, Interaction Design, Training, Evangelizing, Leading a UX team

  • 2011 - 2014

    Lead User Experience Architect

    bigpoint

  • 2009 - 2011

    Interaction Design and Project Management

    BIOLAB Technology AG

  • 2008 - 2009

    Werksstudentin Interface Design

    BIOLAB Technology AG

  • 2008 - 2008

    Trainee of UX Consultancy

    FLOW Interactive

  • 2007 - 2008

    Grafikerin der Werbeabteilung

    Leder & Schuh AG

    production of citylights, advertisments, posters, shoe boxes, picture editing, logos, business papers

  • 2003 - 2005

    Assistentin der Marketingabteilung

    Odörfer

  • 2001 - 2003

    Office Management

    toolbox Systemberatung GmbH

Educational background for Ines Lindner

  • 2005 - 2008

    Information Design

    FH Joanneum Graz

    Usability, Interaction Design, Interface Design, e-learning

Languages

  • English

    Fluent

  • German

    First language

Wants

new interesting contacts
new challenges and opportunities to improve myself in the area of User Experience / Usability / Human Factors and Human Computer Interaction

Interests

Game Based Learning
Accessibility
Augmented Reality
User Experience
Usability
Fotografie
Berge
Reisen
Zeichnen
Filme und Bücher

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