
Gordon Koefner
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Gordon Koefner
- Current 2 years and 4 months, since Feb 2024
Product Manager Virtual Test Drive
Hexagon Manufacturing Intelligence
- Current 5 years and 1 month, since May 2021
Specialist Software Development
Gordon Köfner e.U.
- 3 years and 4 months, Nov 2020 - Feb 2024
Head of UX & SW Interfaces
Hexagon Manufacturing Intelligence
- 1 year, Dec 2019 - Nov 2020
Software Architect
Hexagon Manufacturing Intelligence
- 2 years and 4 months, Sep 2017 - Dec 2019
Software Engineer 3D Graphics
Hexagon Manufacturing Intelligence
Responsible for development of the ImageGenerator Rendering Module. Technologies: C++, OpenGL, Cuda, OptiX, Linux
- 1 year and 10 months, Mar 2015 - Dec 2016
Software Engineer 2D/3D Graphics Engine
Socionext Embedded Software Austria GmbH
Formerly Fujitsu Semiconductor Europe GmbH. Core development of the Candera Graphics Engine supporting embedded platforms for the automotive industry, using C++, OpenGL ES 3.0/2.0/1.1 and proprietary hardware running Linux or Integrity OS.
- 2 months, Feb 2015 - Mar 2015
Software Engineer 2D/3D Graphics Engine
Fujitsu Semiconductor Embedded Solutions Austria GmbH
Development of the Candera 3D embedded graphics engine.
- 4 years and 7 months, Jun 2010 - Dec 2014
Software Engineer
Schullin Wien GmbH
I was responsible for the design and lead development of an in-house ERP System.
- 4 months, Jun 2010 - Sep 2010
Project co-worker
projectsdone GmbH
Backend-Developer for EVVA SecurityCity
- 9 months, Aug 2007 - Apr 2008
Office junior (Zivildienst)
Verein Project Integrationshaus
Verein Projekt Integrationshaus is a nonprofit NGO that offers commendable support for refugees. My tasks involved design and layout of publications, communication with supporters and german-english translations. I also helped organize a number of events and work as a receptionist.
Ausbildung von Gordon Koefner
- 2 years and 10 months, Sep 2011 - Jun 2014
Games Engineering
UAS Technikum Wien
Thesis Topic: Finding and Optimizing a Racing Line Through a Tubular Track Using Genetic Algorithms
- 2 years and 10 months, Sep 2008 - Jun 2011
Computer Science
UAS Technikum Wien
Thesis topics: "Neural Networks for Weapon Choice in FPS Games" and "Designing an ERP Application as a Multi-Tier Application based on a Case Study"
Sprachen
English
C2 (Verhandlungssicher / Muttersprachlich)
German
C2 (Verhandlungssicher / Muttersprachlich)
French
A1-A2 (Grundkenntnisse)
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