
Ing. Miguel Sanchez
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Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Miguel Sanchez
- 2 Jahre, Nov. 2023 - Okt. 2025
Head of Product - Lobby
Games Global
- Directed vision and strategy for user-facing products, leading multi-team development and cross-department collaboration to drive innovation, scalability, and engagement. - Delivered a series of products that boosted company revenue by 5%, area ROI by 10%, user retention by 40%, and LTV by 30%, along with an internal suite that improved organizational efficiency by 500%.
- 2018 - 2020
Platform Producer
Casumo Services
- Led the Casumo Games team to design and build a state-of-the-art cloud-based RNG iGaming Platform, allowing the team to deliver +5 in-house developed games per month. - Analysed product and compliance objectives, translating into manageable deliverables. - Coordinated end-to-end delivery of new games from concept to live, collaborating with game designers, developers, and QA. - Optimized player-facing and back-office tools to enhance game launches, monitoring performance and implementing improvements.
- 2017 - 2018
CPO Cionsultant
BCourt Group
- Shaped and executed product vision and strategy to fuel growth and innovation, aligning technology, market opportunities, and cross-functional teams with the company's mission and long-term competitiveness. - Initiated and executed 5 major projects for the company in iGaming and Payments segments. - Led a cross-functional team of designers, developer, analysts and support of +50 people
- 2014 - 2018
Co-Founder and CPO
Danubesoft s.r.o.
- Designed and built an entire Payer Gaming Platform. Took the platform to the market reaching +50K users - Designed and built over 20 digital products raising multi-million euro revenue streams for the company - Led a software team of up to 25 people
- 2012 - 2014
Project Manager
BuffaloSoft
- Built and led a cross-functional team of 5 developers to deliver a full digital transformation for Austrian operator Wettpunkt — moving from a land-based model to integrated web and mobile platforms. - Directed end-to-end delivery of betting modules (odds engine, wallet, accounts, CMS) — launched in 12 months and cut operational downtime by 40%. - Introduced Agile frameworks with sprint planning and backlog grooming, boosting dev velocity by 25%.
- 2009 - 2012
Software Engineer
BuffaloSoft
- 2007 - 2009
Software Engineer
RIPE NCC
- 2005 - 2007
Software Developer
IAVANTE Foundation
Ausbildung von Miguel Sanchez
- 2003 - 2004
Computer Science
University of Valencia
- 2002 - 2003
Computer Science
University of Edinburgh
- 1996 - 2003
Computer Science
University of Malaga
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